Is it one of those gates you gotta open with a key? They should have little ghoulie statues next to them
Iāve seen those, but this one doesnāt have a statue! Maybe the other side does.
so far iāve seen one thing that made me yell āholy shitā and start running in the opposite direction, and for that alone this game has earned my love
thanks patches, donāt know what people have against the guy, heās alright by me
going to go get summoned and show off this shackle to help people murder this asshole over and over now
From: Did you want to lock onto the dragon or this turtle?
I feel like the player messages have gotten increasingly useless and a little bit toxic. Iām gonna try switching to offline mode and see if I like it better that way
so margit is basically the nameless king, only instead of the last boss heās the first boss
Excited to see this āgraftingā motif fleshed out. Itās pretty grossly fascinating.
what do you mean? iāve already jumped to my death down an elevator shaft because a message told me there was a chest down there. I canāt miss this shit
oh fuck yes got a meteorite staff. itās in the big red swamp
I played this for not quite two hours and almost have made it to the castle. Really like what Iāve seen so far. The scope and scale of the world is very satisfyingly āepicā.
Stepping out into the world after the opening cave and seeing that big castle looming on the cliff ājust up aheadā, then finding the NPC who explains how to follow the golden path through the main quest and suggests making your way towards the castle, and then thinking okay it doesnāt look that far away guess Iāll get through the early parts and open up all the gameplay systems and stuff before really setting off and exploring only to gradually realize what a journey it is just to get to the place which was actually much further away (and much larger) than it initially appeared was such a nice lightbulb moment realization of āohhhh shit this game is huuugeā.
Along the way I almost took a detour to check out a ruin only to realize upon approaching it further that to actually get there Iād have to navigate down a cliff side and then cross a bit of ocean just to get to the landmass the ruin was on. And then I was just like nope Iāll come back after I do the castle. I got the horse shortly after. Havenāt used it yet but definitely will later on. I ran past the encounter at the gate to the castle and will probably just bee line to the boss on my next session. Iām level 8 so weāll see how it goes.
But really enjoying how tight the level design is for a big āopen worldā game. You have to actually navigate the terrain and stuff. Every other open world developer should take lots of notes. Traversing the world in this game is really genuinely compelling. That thereās a souls game built into it is just sweet icing on the cake.
Playing an astrologer btw. It rules so hard to be able to just pull out a magic staff and fire magic at stuff I donāt feel like engaging. I should have been a magic user in these games all along.
same, extremely good midgame pickup
Iāve been feeling kind of limited as a Prisoner with just one spell. My endurance is low so I canāt wear a lot or take a lot of hits, but Iām basically forced into dangerous melee at all times. Godrick is proving to be tricky.
highly recommend getting carian greatsword, rogier sells it in stormveil castle. cast a full charge glintstone sword, then go in and charge a carian greatsword, the glintstone spell hits to stagger which sets up the weapon art to finish the combo. though obviously this doesnāt just work on bosses that you canāt stagger so ![]()
iām still avoiding bosses until i feel like iām strong enough
the other benefit to carian greatsword is adding int scaling to your weapon and it does more total damage than phys, not accounting for enemies with magic resistance
2 hours on margit and I got him to half health once. guess Iām not playing this game
margit feels like the guy they needed to shove into the beginning of the game specifically for the soulsborne fans and reviewers to go āwow this is so hard just like my favorite game soulsborneā but the actual overworld exploration has been non-intimidating
margit is nbd. if you donāt like margit go do something else. he gates next to nothing
Yeah I wandered and came back to Margit.
Playing this directly at the tail end of Horizon: FW just really makes me feel like Japanese studios āgetā open world design so much more than Western studios. This has the BotW effect where thereās just cool stuff around. Itās like⦠you know, designed. Everything is its own little idea. It isnāt just a collection of labelled collectables and enemy spawn points with no logic or concept or story so you can check items off a list


