dragon’s doggin’ 2: you can roleplay garfield and jon in this one probably

yeah I also went the harem route and get that dialog a lot

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I-- sorry is a team of beautiful man pawns somehow not the harem route??

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plural of patroclus, patrocli

patroclussy

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patroclit was right there but i respect your restraint

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Dang, I guess I didn’t check areas I didn’t explore on my map. I messed up the quest anyway by teleporting to the city and hoping she wanted to go there, but the quest failed instead :cryingdaddy:

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I was on my way to a border checkpoint as part of a quest, this time with a permit that would presumably let me through. Just before approaching the gate I decided to follow a nearby river to see if there was anything at the end of it. This path ended up bypassing the checkpoint entirely and taking me deep into the southern half of the map.

Eventually I found myself trapped in a cave with no pawns remaining, surrounded by enemies that I could barely damage and that could one-shot me. I’d been trying to find a town, or anything that wasn’t hostile, with no luck.

This is where I finally used a port crystal I’d been carrying around to bookmark the spot I’d reached and regroup. It was disappointing in a way that I even had this option to get me out of my desperate situation because this was Dragon’s Dogma at its best, but I felt like I had to take advantage of it.

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Getting your crystal back is another quest tho. Emergent gameplay!

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does the world still not have a moon so nighttime is crazy dark? That was one of the best things about the original. being stranded in the dark with only a fading lantern is one of the best things i always want to experience in games and never irl

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There’s some light (stars. Unsure if moon) but it’s dark enough that monsters are hard to see from afar and if you’re running and not peeping the minimap you can fall into tentacle water

Tbh lantern oil is pretty common and every pawn has a working lantern that it hasn’t been as huge of a concern as before

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it’s definitely still dark at night, but having campsites have shifted the feeling of that most for me

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This might be true with a three-korok-seed playing style but I’m 32 hours in and just made it to the second of three continents

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it really is that good huh

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Yeah I think either beelining main quests or doing a full completion before moving on should both end up with fair-feeling difficulty, because diminishing returns for doing more sidequests kick in pretty quickly in terms of combat power level

At the same time, being thorough let me level up multiple variant jobs and get all kinds of rare skills and items, so it didn’t feel like I was wasting my time

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The Mystic Spearhand vocation felt kind of fragile coming off of Fighter, but once I got a few of the special skills it became pretty fun. I haven’t yet unlocked my favorite vocation from the first game (Magick Archer).

Just before quitting last session I changed to Trickster to sample that one, but it sounds like it’s going to be even more fragile so I may not stick with it for long.

As soon as I can find a decent two-handed sword somewhere I plan to change my pawn to Warrior. My pawn already has max level for the other two non-magic vocations.

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is anyone playing this on a series s? we’re looking at maybe buying a console and i’m wondering if we can get away with one of those

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it’s mostly ok for me, similar frame rate issues that every console and pc seems to have.
there does seem to be an odd texture pop in issue sometimes but it doesn’t bother me, absolutely a playable version of the game.

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kind of shocking up how interesting this game keeps being. i have been playing an awful lot and i still don’t have a firm handle on the edges of the possibility space. i keep pursuing things that seem like they’re obviously optional side quest things that then reveal themselves to be crucial to main plot points, and i feel like the game has tricked me into doing them. or maybe there are no side quests. the whole thing really is a novel shape so far

was really amused at how like broad the idea of the vendor who can duplicate any item, including “key” items, is and then the possibilities started occurring to me and then the first thing i tried the game was several steps ahead of me in a really hilarious way

i was fighting a cyclops near a broken bridge and was clinging to it and it stumbled backward and fell but caught the opposite end of the bridge as it was falling so it was just stretched across, feet on one side and hands on the other, looking panicked, and my pawns just started hooting and hollering, but i was still standing on it right in the middle so when it fell i fell too and we died in the tentacle water together

wandered into a new town and got challenged to a fight by some locals who hate my buddies’ guts but suddenly it became strictly a one-on-one fight, and i was on the trickster class which almost literally can’t do any damage on its own, so i was just fucked, and when i tried to sprint out of the fight to the class change place everyone was just like ha ha you lost the fight, and the quest line just progressed with me having lost and there was nothing i could do about it, especially since the save system is so beautifully strict. incredible

first time i successfully fought a griffin i had to cling to it and ride it to its nest when it tried to escape but i had been in the middle of an escort mission with a significant npc i’d done like five separate quests with so i failed the escort mission and i keep going back to talk to him but he seems to have given up on me

it’s all just so tonally weird and punishing at such unusual angles, like the whole game is made up 100% of pieces that you would never see in anything else at this kind of budget

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It’s been said upthread but trying to follow leads on these side quests is really making me hungry for some way of the samurai life simulator NPC shadowing stuff

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I tried to give Trickster a chance, but it just wasn’t working for me. Seems like a hard mode option. Maybe it gets more powerful as you unlock more abilities. That said, the very first augment I got with that vocation is very useful and I will probably keep it enabled for the rest of the game.

After finally finding a good two-handed sword (in a town I’d passed by a couple times and missed, even though it’s pretty huge), I switched my Arisen to Warrior. The slowness made me a little wary at first, but it’s turned out fine.

In my wanderings in areas I wasn’t really ready for yet, I found some items that made the pawns say things like their master would faint if they saw them. One such item is a powerful Warrior helmet, so that worked out.

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