Yeah, as a whole, performance on the base consoles has been much, much better late in their life than it was for the 360 and PS3.
I was just thinking the best comparison from the previous transition is probably Skyrim on PS3. Theyâre bumping up against bandwidth and throughput all over the place.
iâm gonna check out on new stuff until you can actually buy a 3070
seems like a good opportunity to catch up on switch games iâve missed
100% agree that this fuckin sux, whether thereâs precedence for it or not
Iâm shocked that hard drive access speed has been the real bottleneck before CPU; these were unbalanced disk speed to RAM size when they launched but itâs not like theyâve magically been growing RAM pools since
does smaller dong = higher fps??
Like ambient occlusion, I think foreskin is worth the tradeoffs for the overall experience
Gain 3-5 extra FPS by not rendering the foreskin
I agree!
The Corpo path/intro is actually really cool because it really gives you that yuppie experience. Youâve got stocks ticking through your HUD constantly, youâre late for the meeting with your boss and then someone hollers at you in the office and you can either smalltalk and then say you gotta run or ignore them from the start. You get asked to do the hit as BustedAstromech described but can opt to check your emails at your desk first, which is hilarious in context. Of course only after taking a performance enhancing drug from your drawer first. Then you step in your self-flying car, have a glass of champagne and listen to the news because you canât allow yourself to not be informed about everything every moment of your waking life. You constantly get calls throughout all of this that interrupt you and the one in the car is from your guru/life coach whoâs concerned about all the substances youâre taking. Only that heâs not really concerned and just another shallow asshole who tells you to do your breathing exercises.
It feels really hectic and exactly right. Iâve never seen this lifestyle communicated as effectively in any other media. They did a bang up job using their gameplay systems to tell a story on their own in that intro.
I picked it because it was a good transition from the guilt I feel in the job I do every day to wallowing in something astounding and compromised
Half-Life 2 has been brought up, so Iâm duty bound to recommend a total conversion for it a dozen years in the making, G String, if youâre looking for an incredibly textured and oppressive cyberpunk apocalypse.
something in this thread that truly deserves an unqualified recommendation
any future that suggests weâll still somehow have a 2nd amendment is ultimately an optimistic one
Does circumcision increase the risk of cyberpsychosis
Can I chrome out my foreskin?

so @dongle just came by with his PC with a CYBERPUNKâD copy of the game and we played about two hours of Cyberpunk 2077
wow! that sure is a videogame! that they made!
holy hell; we were bored out of our skulls. just the most middling, mediocre AAA nonsense. âextremely pretty Bethesda Falloutâ was the vibe. like yeah, ambient occlusion and raytracing and textures all look wonderful, but the city feels like a joke, the dialogue and voice acting is nonsense, and none of my decisions mean a single damn thing.
like at no point did i feel even a trace of tension with this game. i have zero interest or desire to keep playing, or to see where anything is going to go.
also the game never shuts the fuck up. donât answer a dialogue tree quickly enough? âHEY BUDDY I DONât GOT ALL DAY.â the game is constantly telling you to shoot the hinges.
and then if you select the dialogue option while theyâre talking you just talk over them and it feels so unnatural.
and often youâre prompted for dialogue options thatâŠdonât seem to mean anything? justâŠyou press it to hear more dialogue? itâs kind of like what Katana Zero does sometimes, but less interesting.
the game feels totally incoherent and with no cohesion. youâre just kind of moving around, weightlessly in this world. the combat is dull, the âhackingâ is just relabeled magic spells.
the best part of the game is just driving with your buddy. like the experience of driving in a car with someone was the most-immersive thing i experienced in the two hours i played this game.
the game isnât bad in a way thatâs entertaining or funny, itâsâŠjust bland. âThe sky above the port was the color of television, tuned to a dead channel" except the whole game is a dead channel.
iâll pick this up in like 3 years for $10 or on PS Plus.
sorry to be so negative and mean, butâŠiâm feeling really floored by just how middle of the road this game feels.
looks great, though. except character model animations.
Maybe I think this just because I havenât played many recent AAA games, but the fidelity of the world in this game is incredible. And Iâm playing on a Radeon 5600XT at 1440p Medium settings, so Iâm not exactly pushing the limits on visuals.
After playing it, I still think the game looks cool as shit. I also like the music. Only played an hour and a half so I canât comment on the actual game.
the music/sound design actually really threw me at one point. like youâre infiltrating a hideout and the way the music is set up, i thought we were about to go to a rave (it starts muffled and gradually gets louder as you approach).
butâŠthere was no rave 
Bug maybe? I could see the music detracting from the immersion at points though. But I havenât played enough to really see how the music changes to reflect various situations and environments.
The music did help immerse me in the bar environment I started the game in.
