Like ambient occlusion, I think foreskin is worth the tradeoffs for the overall experience
Gain 3-5 extra FPS by not rendering the foreskin
I agree!
The Corpo path/intro is actually really cool because it really gives you that yuppie experience. Youāve got stocks ticking through your HUD constantly, youāre late for the meeting with your boss and then someone hollers at you in the office and you can either smalltalk and then say you gotta run or ignore them from the start. You get asked to do the hit as BustedAstromech described but can opt to check your emails at your desk first, which is hilarious in context. Of course only after taking a performance enhancing drug from your drawer first. Then you step in your self-flying car, have a glass of champagne and listen to the news because you canāt allow yourself to not be informed about everything every moment of your waking life. You constantly get calls throughout all of this that interrupt you and the one in the car is from your guru/life coach whoās concerned about all the substances youāre taking. Only that heās not really concerned and just another shallow asshole who tells you to do your breathing exercises.
It feels really hectic and exactly right. Iāve never seen this lifestyle communicated as effectively in any other media. They did a bang up job using their gameplay systems to tell a story on their own in that intro.
I picked it because it was a good transition from the guilt I feel in the job I do every day to wallowing in something astounding and compromised
Half-Life 2 has been brought up, so Iām duty bound to recommend a total conversion for it a dozen years in the making, G String, if youāre looking for an incredibly textured and oppressive cyberpunk apocalypse.
something in this thread that truly deserves an unqualified recommendation
any future that suggests weāll still somehow have a 2nd amendment is ultimately an optimistic one
Does circumcision increase the risk of cyberpsychosis
Can I chrome out my foreskin?
so @dongle just came by with his PC with a CYBERPUNKāD copy of the game and we played about two hours of Cyberpunk 2077
wow! that sure is a videogame! that they made!
holy hell; we were bored out of our skulls. just the most middling, mediocre AAA nonsense. āextremely pretty Bethesda Falloutā was the vibe. like yeah, ambient occlusion and raytracing and textures all look wonderful, but the city feels like a joke, the dialogue and voice acting is nonsense, and none of my decisions mean a single damn thing.
like at no point did i feel even a trace of tension with this game. i have zero interest or desire to keep playing, or to see where anything is going to go.
also the game never shuts the fuck up. donāt answer a dialogue tree quickly enough? āHEY BUDDY I DONāt GOT ALL DAY.ā the game is constantly telling you to shoot the hinges.
and then if you select the dialogue option while theyāre talking you just talk over them and it feels so unnatural.
and often youāre prompted for dialogue options thatā¦donāt seem to mean anything? justā¦you press it to hear more dialogue? itās kind of like what Katana Zero does sometimes, but less interesting.
the game feels totally incoherent and with no cohesion. youāre just kind of moving around, weightlessly in this world. the combat is dull, the āhackingā is just relabeled magic spells.
the best part of the game is just driving with your buddy. like the experience of driving in a car with someone was the most-immersive thing i experienced in the two hours i played this game.
the game isnāt bad in a way thatās entertaining or funny, itāsā¦just bland. āThe sky above the port was the color of television, tuned to a dead channel" except the whole game is a dead channel.
iāll pick this up in like 3 years for $10 or on PS Plus.
sorry to be so negative and mean, butā¦iām feeling really floored by just how middle of the road this game feels.
looks great, though. except character model animations.
Maybe I think this just because I havenāt played many recent AAA games, but the fidelity of the world in this game is incredible. And Iām playing on a Radeon 5600XT at 1440p Medium settings, so Iām not exactly pushing the limits on visuals.
After playing it, I still think the game looks cool as shit. I also like the music. Only played an hour and a half so I canāt comment on the actual game.
the music/sound design actually really threw me at one point. like youāre infiltrating a hideout and the way the music is set up, i thought we were about to go to a rave (it starts muffled and gradually gets louder as you approach).
butā¦there was no rave
Bug maybe? I could see the music detracting from the immersion at points though. But I havenāt played enough to really see how the music changes to reflect various situations and environments.
The music did help immerse me in the bar environment I started the game in.
no, it definitely felt intentional, i think iāve just spent too many years walking through decaying buildings and hearing music grow slowly louder as i advance
Iām not far enough into the game to make up my mind yet although I suppose Iāll feel similar to @isfet, seeing how I canāt play this for more than 20 minutes at a time. Itās not pulling me in and Iām flat out not interested in seeing more of anything the game has shown me so far. I did hear that itās a āslow burnā but by those kinds of people where you can tell that thatās just jargon for āthe first 6 hours suckā, instead of, you know, a real slow burn that actuallyā¦ burns. Supposedly the title reveal happens at 6 hours in. But those same people said that they finished the game in 20-35 hours so it makes no sense to me that the start is that slowā¦ Probably a badly paced game.
I uh took a break from this and started DQXI:S and had a blast even though I already played around 20 hours of DQXI before. That game and YakLAD are RPGs after my own heart. They draw me in, they are fun to explore, they have characters I connect with and worlds and direction that are interesting to me. CPā77 is just so drab. Maybe itās that I donāt care enough for the Cyberpunk base material. Maybe itās that the game tries too hard to be mature.
Anyway, I just turned off DQ and will get back into this now and try to figure out if I want to keep playing it or just cut my losses at this point
Also I just want to say that the videogame reviewing business (not even calling it journalism) will suck forever unless we can get to a point where people can say āthis sucks and I only played it for an hour before I gave upā and get the same kind of clicks and views and money as the blowhards who get all that money now with their dumbass takes that ultimately donāt matter.
That sounds like Iām angry and I donāt even know if I am or not. Probably just frustrated because weāve been making arguments similar to that one since, idk 2002 or something at least and things only got worse in the YouTube age
So yes, kill capitalism to fix everything else, still
I made a gun by breaking down bags of chips until I had enough raw materials
They misspelled delivery as Devilery on every single āsell your junkā kiosk.
I think its remarkably stupid right now. Just laughing all the time at the nonsense Iām encountering, blended with the AAA labor exploitation art assets and the awful writing this feels like such a punchline to 2020
I keep hearing the crafting economy is broken in this and that itās useless to make a character that focuses on that but no explanation as to how/why.