To be honest I donât think we have any data if it âworkedâ or not. The hype for the game was huge based off of the success of Witcher 3, CD Projectâs reputation as the last consumer friendly videogames company and Keanu Reevesâ involvement. Itâs a AAA game with a huge budget and gamers love that - that fact alone builds hype in this industry. The hype was huge before the controversies and itâs still huge after them, so what we can say is that they got away with it; who can tell if it actually did them any good, though? Or more good than the alternatives.
I also donât know if people are really cognizant of what kind of game this is - if the hype is because people donât know it or because they know. Itâs not an FPS, itâs not an action game: itâs a slow-ass classical RPG. Itâs not GTA. You will go hours or even the whole game without shooting anyone unless youâre actively looking for fights. Youâll talk and listen a lot and make choices and thatâs the biggest part of the game. If the first 16 hours of the game are representative of the whole experience, at least!
idk if this is as fresh as that article makes it sound, marketing to the worst most toxic fans has been a staple of US gaming advertising since the 90s? CDPR just hasnât moved past it and their shitty fans are rewarding them for it
I havenât watched an IGN review in years and, uh, they still really arenât any good. These 10 minute reviews tell you just about nothing. Like, from what the reviewer is saying my takeaway from this is that the gameâs like a mix of Deus Ex and the Blade Runner point and click game (all the many different endings it had), only with loads of bugs. Other than that I have no clue. They apparently think the missions and stories are good and I couldnât tell you why. What exactly makes them good? Who the fuck knowsâŠ
You can finish the main quest in 20 hours and see 6 different endings in 45 hours, so thatâs a relief. I wonât have to invest a 100+ hours just to get to a conclusion, if I donât want to.
Also, there are some hilariously bad lines in this review
complaining about traditional review press which only exists in shambling zombie form nowadays is wasted effort,
but they absolutely understand what âlots of bugsâ means in software projects this large and should be able to convey to their audience, âthese animation and scripting bugs will likely be sorted by the day 1 patchâ or âit looks like there are months of bugfixes neededâ
The build up to this game is incredible. Itâs like waiting around for Christmas and not knowing if all the presents are full of steaming turds or not
Iâm almost hoping for a Mass Effect Andromeda situation because I wasnât part of that and the bugs Iâve seen in videos were the most hilarious ones Iâve ever seen in my life. That would also make the 9 from IGN all the more embarrassing
Couldnât they have made a foreskin slider for that, seriously CDPR, youâre slipping. How am I supposed to get immersed if I canât set exactly how much of my foreskin is missing/how much of an anteater I have in my pants
Circumcision is basically antiquepunk and it will still be around in 2077 so thatâs appropriate
So a Washington Post review says the shooting just feels right and itâs like Destiny with a story. Also, Keanu Reeves steals every scene heâs in. Both of which are the complete opposite of what IGN said (shooting needs time to really click, Keanu is more wooden than the rest of the cast.)
Haha I think I dunked on Destiny there by accident because I misremembered what I had read just minutes before. The actual quote is "If youâve ever wished a game like âDestinyâ offered a deeper, proper role-playing experience, [âŠ]â
does this game have an in-universe tv show (etc.) called Cyberpunkâd that features like a cyberpunk version of a Youtube Celeb recording themself playing cyberpranks on their cyberfriends? If not, no sale