really it’s just there’s the original “msx” style la-mulana and then the “more accessible” full remake that looks more like a regular game— they’re different enough the remake doesn’t obsolete the original or anything, but i think most people would say to go ahead and play the remake. i guess then there’s “la-mulana ex” that was on vita that added like a bestiary and a few trivial visual changes or something… i don’t know if the ps4/xbox/switch versions, which came out later, have the ex stuff or not. but if you’re getting it on steam or whatever console i don’t think you can really go wrong
feels like a…reasonable candidate for raytracing, but I can’t help but that 4 years in to the Ray Tracing Era these kinds of projects are the only use of the tech at all
The music is a lot crunchier in the “MSX” style La Mulana. It’s kind of weird in other ways like some of the basic controls are never tutorialized and you have to read about them in the PDF manual (I only realized quick travel existed 10 hours in!), but the music is decisive to the experience, for me.
I don’t remember where, but someone once posted an official (?) “retro music plugin” that would let you play the remake with the original music. I’ve never used it, but it’s sitting in my Downloads folder. It’s a 140 MB 7z file full of OGGs.
They don’t. But it’s not much, just the bestiary and a few tutorial elements IIRC
In the remake’s favor, its computer program load system is much better than the OG’s MSX rom parody collection. And it’ll be probably be much less of a chore to find good guides online for the remake, which will be required if you want to get far.
The music… I love both. It’s charm vs bombast
OG vs remake
I also see the first game as way more memorable than the second, but it might just be the charm only fully working once
the ongoing trainwreck bubble equivalent of Doom 3D x Atari Crash of our times, how can you not root for it to go a bit longer before it gets bust?
Dunno if cloud/streaming gaming will be the next scapegoat on the altar of energy efficiency, but that doesn’t feel as significant a death in terms of #drama (yet)?
VR is too niche to have the same weight, … but aside from Sony, Nintendo or MS going bust/selling gaming divisions, nothing has the far-reaching drama inbuilt like Star Citizen does, or am I forgetting sth?
everything is a scam now because that’s the only way left to make money but I don’t think star citizen is a scam I think it’s just what happens when you try to do ultima-esque simulationism with modern fidelity, and in a game that was supposed to just be freelancer 2 but everyone demanded it be eve online 2 instead, a never ending programming nightmare
Sent an article about this game to a trombonist relative of mine… someone who owns like three trombones… conspicuously have not heard back from them at all since sending it. Hope our relationship is still intact!!
i remember playing a chunk of that persons very stylized episodic murder-mystery typing flash game & feeling it was a bit underseen considering the effort put in
so I feel like good for them in terms of continuing to plug away at extremely polished versions of simple gags & having one of them hit