My short-term goal has been ascending all the SkyView towers or whatever they’re called, and I’ve settled into a nice rhythm of
Traverse the land toward a tower, occasionally checking out points of interest along the way
Activate the tower/map
Explore some sky islands on the way back down, probably doing some shrines along the way
Repeat
Got some pretty badass weapons, I can take out a lot of mooks with a quick combo, which is nice. Also I have a sidekick (the bird kid) and he headshots mfs like it’s his job which feels a little OP sometimes
it’s honestly kind of hard to imagine the vehicular movement stuff working as well in a totally brand-new world. at least for me, because I usually don’t want to move around a world too quickly if I’m getting to know it for the first time. breath of the wild was at its most sublime just riding your horse around and learning the lay of the land, and eventually getting strong enough to explore the more dangerous regions.
with all of that under my belt from the first go-round, nothing really held me back from slapping together ludicrous flying machines and seeing familiar areas in an entirely new light. I really wonder what the experience would be like for someone who never played breath of the wild.
That makes a lot of sense and sounds like a lot of fun.
I’m kind of doing it for the first time because I cant remember most the in-between places in BOTW. Occasionally I’ll run into some geometry I recall but its pretty rare.
I never played botw, so I basically just ignored the vehicle building options until I was almost done with the main quest. Tbh it felt like it was kind of a lot of work to build a vehicle that went that much faster than just using a horse anyway
I mostly don’t fuck with vehicles unless a situation (usually surrounding reuniting the little korok dudes or transporting a shrine crystal) forces me to. I barely even ride horses I’m just out here hoofin’ it and gliding to and fro
I have a formula for a 4 to 5 part vehicle that out-runs a horse.
I really wish the horse had a smidge more brains and would adjust course to avoid terrain it doesn’t like.
There is something to be said for walking, especially in the early game. Your just gonna casually get a lot more stuff you’ll find useful later.
Speaking of, I was trying to build a 4x4 to get a korok to his friend up a steep slope I couldn’t climb on foot while power-handing him. It wasn’t going well so I stuck him to a boulder and slowly moved him up the mountain ledge-by-ledge. Until I miscalculated, put him in the wrong spot, and watched him tumble down the mountain and into a yawning chasm, down into the Depths.
Infuriating but highly comical
I chased after him but couldn’t relocate him. Maybe he’s gone forever? That would kind of rule.
I spent the next hour finding light roots down there
The vehicle wheels have some weird relationships between speed, weight and traction. I think the traction is low and the weight is high to reduce tipping. Wagon wheels specifically are very heavy and slippy. If you put powered wheels on the front and wagons on the back, the vehicle will swing like a pendulum in corners.
It think building good vehicles for like long distance ground transportation is not about having a good inherent understanding of physics, its about figuring out what TOTK wants and how much you wanna invest in trial and error.
I can’t tell you how many arduous mountain climbs I could have skipped if I’d looked at the conspicuous chunks of ruins on their sides and gone “ah there’s the elevator”