Wii U Post-Mortem

Yeah, I’m definitely too old to 100% YI anymore. Getting everything is one thing, but having to do it in a single run through the level with full health at the end is unconscionable.

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I never played Yoshi’s Island, but Woolly World is a little more forgiving than that. You can focus on just the things you haven’t achieved so far (such as full life or all flowers). One thing I’m not sure about is whether if you’re missing a flower, for example, you have to get all five in a future run or just the one you’re missing.

If you meet all goals in a single run, I’ve noticed that it shows an extra little drawing on the summary at the end, but I haven’t noticed that becoming part of your permanent record.

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the collectible stuff in yoshi’s island is only for secret levels and i do think the game is almost excruciatingly beautiful, i definitely recommend it

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It was one of those games like Earthbound that I saw at the store and wanted to play but never got to because it never became cheap in the Funcoland catalog and none of my friends who got expensive games as gifts and let me borrow them had it. (I was lucky that said friends had the Final Fantasy games, etc.)

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the main draw for me as a kid to YI was the different-colored Yoshis.

as a kid, an older kid at my day camp told me a rumor that the JP version of SMW had a purple Yoshi who could use all of the Yoshis’ shell attacks, combined. this is the same guy who played a bunch of (at the time) hard to find orchestral arrangements of Final Fantasy music on his PC, running some kind of DOS-based music player.

i one day wrote to Nintendo Power to ask about the Yoshi, but they denied the rumor. however, they did concede that i was correct to note that the one screenshot released of Yoshi’s Island contained a purple Yoshi.

and to this day, i continue to like games for purely subjective and arbitrary reasons

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wait, couldn’t you use all of the yoshi abilities concurrently in SMW if you ate the rainbow shell in 2-1?

I don’t think there was another one of those until the special zone, they really just gave you one early on and said “that’s it!”

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yeah for sure, but the Rumored Purple Yoshi could just do this whenever he wanted. a true god among yoshis

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yoshi colors change based on the fruit they eat and determines the pattern for platforms their spit creates. happy to clear this up

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Yoshologist here. Yoshis only create platforms from their spit when they’re extremely distressed. Please do not feed them fruit to change their colors more often than once a week.

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finally some yoshi experts i can ask if yoshi looks in pain in this “meme” image that’s been going around so i can tell people to stop posting it

truely disgusting

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Beat Super Mario 3d World and will now reckon with the postgame, but first I have to go look through the Wii U and 3DS downloadable games library to see if any are worth investing in before the stores stop accepting payments after this weekend. I’m hoping there are at least some decent videos of the Art Style games up somewhere as I have good memories of the bigGeneration titles.

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I think in my rush to buy up all the ones I didn’t have as well as the Dillon’s games to cover the skip/Vanpool output I only really spent much time with precipice and feel like mechanically that’s one of the easier ones to grasp so would probably be the one I come back to the most, though I think I just appreciated them on the surface as all being aesthetically pleasing little artifacts I could poke at to get cool things to happen, like precipice’s relax animations of your flat-shaded Intelligent Qube character doing things or Aquia’s aquarium.

Ooh uh as far as WiiWare goes shout out to Cubello, which is damn solid and I kind of wish would’ve kicked off a rash of light-gun match-blocks-puzzlers.

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So I got all the regular stars and flags and stamps (despite a few still missing) from all the normal and bonus stages in Super Mario 3d World and it ended up not being that bad as I stretched it out over a decent stretch of time and just googled where some of the tricky ones were hiding.

It turns out there were only three stages in this last section, one being what appears to be a stupidly long mystery house battle arena thing and another being a Captain Toad stage. Basically there is only one actual regular stage here so… hopefully it is a decent one?

If I remember correctly, it is a brutal gauntlet of challenges that aren’t anywhere else in the game. I never beat it.

sounds like all you have left is Champion’s Road

Champion’s Road is why the game keeps track of lives lost

you should use Rosalina

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So I did the weird gauntlet house for a bit (got up to 23 out of 30 stars), got annoyed with redoing the early parts again so I did the last Captain Toad bit (weakest one of the bunch IMO) and finally gave Champion’s Road a shot.

Five minutes later I literally laughed out loud a went “Nope!” and shut the Wii U off.

I enjoyed the rest of the game a good deal but that was a remarkably clear “you gotta know when to fold them” moment.

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so much of the endgame/postgame content is just concentrated evil ideas for levels and it sucks so much fun out of the room when you get there

I mean for the most part I enjoyed the regular bonus levels, some of them could be a bit harsh but I’d say most of it was on the fair/not horribly annoying side (the stage where you have to light all the torches over poison water and spinning platforms to get the stars is the exception). I wouldn’t consider them necessary but I thought they actually served their purpose rather well. It’s just that bit at the very end took a rather huge/sudden leap from “tough but reasonable” to “go fuck yourself”.