🌚 We Kept Our Promise to You: A Case of the Moondays: Please, Give Me the Power of God šŸŒ™

My take is that I don’t think it’s in anyone’s best interests to financially support onion games, but moon is still a very good game and I don’t want to sink the work of the other people who worked on it like Kenichi Nishi and Taro Kudo

So, ideally, someone will just rip the iso from the onion games release and we can just disavow the pest the way we disavow the war crimes denier whenever we play a dragon quest

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This sucks! It’s hard to square Yoshiro Kimura’s pet themes of love and human connection with this behavior that shows such a fucking lack of empathy for other people. Insomuch as games are collaborative efforts, I’m still able to connect with it. But the much bigger problem of sexism destroying women’s sense of safety no matter where they go still remains. Fuck

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Yeah I really liked Little King Story and Black Bird, so this sucks to hear.

Why can’t it just be the Ken Levines and David Cages that turn out to be sex pests

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Thanks for sharing this, I haven’t played chulip but this dude is the director on chulip and I wonder if that’s telling

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yeah this reminds me of the guy i knew who said something about how sometimes they mouth is saying no but the body needs love, and then i took him aside like ā€œhey i don’t think that’s gonna make women feel safeā€ and then a couple days later when i churches in on how he was talking it he was like ā€œviolence is violenceā€ about my call-in. like i think people can have ideas about empathy and love that are just their own ideas and not conclusions they’ve reached in conversation with the people they affect

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sob

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I FINALLY WON THAT FUCKING FISHING CONTEST

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The baker’s secret is definitely in my top five moments of the game… The other standout moments of the game were both live concerts and the dance performed by Fred the sleepy guard

Okay I beat this game. Uhh yeah it was cool to finish this after listening to the soundtrack here and there for like a decade… tho I had to consult a walkthrough a few times.

The thing that struck me most about the game is it’s kind of ā€œ90s Cool Japan: The Gameā€. You know, that period where Akira and Ghost in the Shell were brought over to America as Japanimation and the popularity of those films + anime in general + video games were finally starting to get noticed in Japanese pop culture. The idea that if what we’re sending overseas is considered cool, maybe it can be even cooler here in Japan. So you have a game making fun of JRPGs, full of Shibuya Liquid Room-ass techno and rock, CGI mixed with photography, an entire city built around Japanese tech romanticism, and a caricature of an American father that loves Japan and manga.

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Finally found some music besides the bar song. The Outrun one is the best one so far.

I like that the monsters in this look like kinda shoddy Trapdoor claymation models.

I feel like I’m missing something with a lot of the monsters that just roam around, like the worm guy in rainbow rocks. Feels like you’re just supposed to be quick and catch them, but also feels like there could be a trick to it that I just haven’t found out about

Yeah the monsters are a bit uneven where some are incredibly straightforward, others are just a matter of patience, and a few require quite a bit of work.

there is in the example you gave

I’m something like 2/3’s of the way through this. I feel like I’m at the hardest part now where a lot of tasks are spread out and I’m unsure which ones I have all the information for and which require me to discover something else first. I think I’ll start to take it slow and steady, just a level a day from here on out.

There are a lot of similarities between this game and Chu :heart_decoration: Lip. They both have the parallel puzzle structure of helping people who walk around on their routines and helping others with small tasks. That game is a bit denser and detailed, a bit more unfair as well. Ultimately, I think I prefer it but I still really like Moon for all the small events that happen.

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Yep

It was a cool game for a few hours! I’ve dropped it now that the rest of the game is just endless wandering around, hoping for something to happen and trying every item on everybody

I went and watched that ending… I’m not super impressed… Maybe Moon is the Jordan Peterson of videogames

When your mom tells you to clean your room or stop playing videogames and go outside it sucks, but when Moon / Jordan Peterson do it it’s apparently life-changing

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Whoa, the only useful advice anyone can extract from a creep like peterson is ā€œgo outsideā€

Its all the other stuff like the constant undercurrent of misogyny thats a problem, not telling people to bathe

I thought I really liked this game but I’m on like day 4 of booting it up, wandering around some non-descript woods where I may or may not find a ghost I can catch, and then turning it off as soon as it’s bed time so…maybe I don’t actually like this game? I already know how it ends and I really suspect I will hate that so I am wondering if I should even bother continuing.

Someone should mod it so it’s a point n click game and I can just do something else while I walk across this fuckin’ map for the nth time.

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Yes Moon doesn’t argue that women should be distributed to incels like cattle. (Hopefully?)

Jordan Peterson can be both awful for the underlying racism, mysogyny etc (unlike Moon) and lame for his self-help guru tips for teens (a bit more like Moon)

ā€œGo outside and talk to peopleā€ is advice I will always need to hear as I’m constantly ignoring, forgetting, or avoiding it.

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Ay has anyone here played Endonesia? Seems like a spiritual successor to moon but with even more obtuse not-fun lock-and-key-puzzle mechanics. Lots of bullshit trial and error.

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Finally completed this game this afternoon. I think it’s a pretty cool game but relies a little too much on having you wait around in the right place until a specific time of the week and hoping you trigger an event correctly.
Also didn’t help that some of the puzzles were a bit overly obtuse and some of the hints on the monsters were a bit misleading (eg the one in front of the windmill house had me sitting there for ages playing the song with the chanting in it thinking it sounded a bit like buddhist sutras).

I finished the game with all the love points except 2, I’m sure anyone who tried to 100% this knows which two I decided to skip.

I got a bit of a icebergvania feeling from this game a few times, even though I don’t think this game really qualifies for that label. Mostly from how the beginning makes you think you’re just going to be wandering around the castle town and nearby forest doing quests, then it branches out to the whole island and then after many hours I finally got to Hager’s lab and Technopolis where it felt like the game had suddenly opened up a whole extra dimension. Also the notes in the lab giving hints to the structure of Moon world. I kinda misinterpreted it initially thinking that Technopolis was underneath the rest of the island, which itself might have been some kind of artificial creation by Hager or something. I guess this is what happens when I play games too late at night when I should be sleeping.

The music was really good too, I Am Waiting For The Night is a real jam

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