videogame things you think about a lot

The Move were so bad ass…

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Jeff is talking to us on Satellite
but all we get is scrmblststcsstdic
information, we’re still here
redial on Automatic

:servbotsalute:

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still think about how they produced a whole song for this trailer and it’s not even in the game and there’s not even like a clean studio version of the full thing

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George Clooney as Moogle Socrates

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No, absolutely not, period.

I just had a Peter Molydeux style game idea while jogging in the heat: imagine a videogame with seemingly unsolvable puzzles next to a cryptic obelisk saying “Pierce the secrets of the Sun”. The solution is to stare fixedly at the sun for 2 minutes, permanently burning a black circle in the center of the screen. It is a window into the spirit world

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The real Dream Team

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Lookie here it’s an Advert for the Apple/Bandai Pippin at the end of a VHS rip of Memories

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Suddenly remembering when Mario Odyssey ended with an anime-ass vocal song totally out of the blue, and it was better than every one of the hundred times the 3D sonic games did it.

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Yknow what…Mario Odyssey was fucking bad ass…

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Mario Odyssey really was good, wasn’t it?

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And yet i never want to play it again.

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To be fair there’s a lot of games I loved that I’ll never play again. I feel like a lot of the time I don’t get anything out of a second play. Maybe that means they’re a bit shallow? (Maybe it means I am?)

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i wrote a whole review on Mario Odyssey on my backloggd page but essentially i think it’s a really interesting and strange game in a lot of ways… but also just reinforces the inherent limitations of Mario games and Mario as a character. i.e. there are some very cool inventive stages and ideas, but then there are other parts that just feel like a standard-ass Mario game. and those two things being right up against each other kinda just makes the whole experience feel more dissonant and confused for me even if i really like New Donk City or that two-tiered forest stage with the Sonic sounding music. but yeah, there’s A Lot Going On There in the game that people kinda didn’t remark upon at the time because it was the same year as Breath of the Wild and the switch was new, etc.

also apparently a lot of people who were originally from Sega who worked on like Sonic Generations era stuff had moved to Nintendo and worked on Breath of the Wild… so it’s reasonable to conclude many of them worked on Mario Odyssey as well.

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Maybe it says more about me, I almost always want to replay games I love, I just rarely do.

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Discover an interlude of Japanese wargame history today.

Epoch was a board wargame publisher during the 80s. At that time, they entrusted a video game company called PONYCA to port some simple ones to the PC.

After not bad marketing sales, they made a bigger plan to port some really complex war games from board.

The third plan is Normandy’ 44, is a board war game designed by Ginichiro Suzuki, one of the early wargame designers in Japan.

They promised they would have 32 hours of playtime and 3 DISKS, a monster at that time.

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Though this game is not that complex in the board war game genre, it seems too hard to be done on PC in 1983.

In the end, the advertising disappeared around the spring of 1985. Later, a board game publisher called Sunset games reprint this game at 2002, but only a few amount.

Last year, Ginichiro Suzuki passed away. A publisher called Arclight Games started a kickstarter project to commemorate him, re-publish this game in a big deluxe box.

https://www.kickstarter.com/projects/912014345/425380689/

But it failed again. Is it worth playing? I don’t know, does it deserve a digital version like retro Avalon Hill games? I guess so.

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i think it’s perfectly possible to absorb all the strengths of a good work the first time round

those memories are a part of you, your tastes are now affected by it. you’ve broken down and rearranged yourself in some slight way for playing it

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I think Mario Odessy anytime Im near the switch. I just shot through that game. Like I really wish I had to explore more to complete it. I think If I played it as a kid it would be one of my favorite games ever. When I did go back Im mostly messing around with the scooters around the castle or new Donk City. Kinda like I did with shell riding in 64. I need more hang out and play around spots in the other levels. I am simply not compelled.

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