videogame things you think about a lot (Part 1)

I had one of the pokemon ones where you fed(?) pikachu by racking up points on the pedometer. So instead I just got into the habit of shaking it constantly to make the number go up. This was perhaps my first exposure to the tremendous potential of videogames as a force for social good.

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One of my cousins had the pikachu one as well, and I remember he delegated all the shaking to his father. I think he kept coming to check on the progress and got upset at the lack of substantial gains

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old word filters meant i had to read this post 3 times.

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still mad at all of you for thinking my pokewalker abuse post wasnt front page material because i yelled too much or whatever

the best thing about the pokewalker was seeing a bunch of people taking turns linking them in the smoking area out the back of a nightclub shortly after it came out

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in last blade 2, if you end a match with a killing blow, hibiki has a winpose where she breaks down crying and it’s just one way in which that game is on a higher level than evetything else

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Love this two-syllable+two-syllable abbreviation pattern, much more personality than acronyms

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i have tried and failed to find this on youtube :pensive:

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And that’s only part of it. Consistently kill your opponents through her story mode and she eventually becomes hardened to it, with win poses/quotes to match the fact that she’s now a stone cold killer.

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I think I annoyed everyone by yelling I want Sumabura Dairantou around release.

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Epic Games Store just updated itself and then presented me with this screen on the next launch:

I sense part of this comes from some variety of desperation for users on the part of Epic, but also, boy, is the cross-log-in ecosystem a mess in 2021. Every individual one of these services imagines itself as a “single sign-in” service.

It also makes me think of how Jonathan Blow loves to express fake bafflement about why tech companies employ thousands of engineers doing in his eyes “nothing”. Well, for starters, there are 100 engineers working on the sign-in…

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That analyst-led design, everything that can reduce churn by a hundredth of a percent is a worthwhile feature

It’s the dark-mirror version of professional software that gets bloated with niche features. But instead of a million features extremely valuable to 5 people, we get a million features marginally valuable to edge users. So nobody’s happy!

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But at the same time, Blow also claims stuff like that just 20 people could build and maintain Twitter. We literally already tried that, it’s the twitter of 2010 with fail whales every week and constantly on the news for security breaches.

Companies staff up in the first place to solve that problem but then it turns into the analyst-led design a few years after the blazing fires are extinguished

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I think he’s trying to insult producers

could use one of these

7129036fbd41d6f1f2340183f224a012

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Hm, I guess if you were a mediocre programmer 20 people would be necessary. In fact in my opinion it would just take three omega-level programmers to build and maintain the entire internet. The reason we don’t? A sacred blood oath - to never unleash our tremendous code efficiency, lest it unbalance and destroy the world economy as a result. But occasionally the United Nations has need of our “special skills”. For the first time, the story of one such mission can be told. Welcome… to the 10X files.

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Who would cause the singularity:

  • A global datacenter network with five zettaflops of TPU machine learning
  • One programmer boi
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Somewhere in the depths of the Pentagon there’s a room full of 200 people feverishly continuing to add new rooms and puzzles to the original Zork that the greatest intellects of our time shall not be tempted to use their powers for evil.

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