videogame things you think about a lot lot lot lot lot lot

the fact that nobody online talks about wta - book of hungry names despite it being an amazing rpg. the bitches on tumblr arent even on this despite it being many aspects being precisely machined to appeal to them. I was immediately able to picture multiple forms of discourse that simply do not exist somehow. I cannot even begin to explain why I love the character of ashley nin without sounding deranged

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Games being similar hadn’t stopped them previously. But Masters hadn’t sold well, and neither had any of the four console Waialae games they’d already released in Japan.

I still think about how fucking hard it was to read the text in Dead Rising 1 on a standard CRT. My college friends and I could barely play it on our little crt tv. I specifically remember the ticker message in the corner when people called you on the radio being completely impossible to read.

Looking it up, a reddit guy says playing it with non-composite cables help the text readability on CRT, I didn’t even consider that. Then again, our cheapo dorm CRT probably didn’t have S-video or anything.

They don’t allow text that small anymore in games because of console cert rules, right?? Then again, I remember Fire Emblem 3 Houses having tiny text and that was on the Switch handheld mode too so maybe it’s all fair game

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Disco Elysium and Diablo 2 are unreadable on my sofa on my ps5. A lot of text and finer detail is. Running a 1080p set in 2026…

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My impression has been the opposite–that console game text has mostly gotten smaller, both because resolutions are higher so smaller text is actually doable, and because they’re assuming everyone is playing games on 60" screens now.

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my experience of playing most switch games in handheld was that the text should’ve been at least 2x bigger

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I’m grateful whenever there’s an option to do just that.

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In my game if you shoot a firearm without hearing protection equipped the text boxes become extremely tiny for 3 real time hours

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Is that a feature or a problem with unity?

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it’s intended and unreal, I’d never get anywhere if I had to actually type out code

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I feel like we need to impose a moratorium on Iwata hagiography until further notice.

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guy we got a bunch of the fuckers here in DC

they ain’t special

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shhh they’ll stop sending em to us if you say that

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the entire fucking point of cherry blossoms is that they’re destructible

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I heard Mt. Fuji is also indestructible in the game, out of respect :folded_hands:

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In my search for car I bought gran turismo 7 and could not stop thinking about how it and Demon Souls do their thing in the same way but just for different things.

GT is clearly about loving cars.

Demons Souls is just about loving darkass fantasy.

There’s a starkness to both of them. There’s nothing unnecessary. But there’s so much of what is necessary.

Like there’s just text and more text and stuff stuffing the games to the brim about what they love. Cars. Or dark fantasy.

Gran Turismo is kind of a car ass fantasy game. Right?

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In Japanese culture it’s considered very rude to destroy Mt. Fuji

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Incredibly brave of you to say this, anothergod

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the dark souls of cars is either that saturn game where you steer with the shoulder buttons and use the d-pad to control the gear stick.

or that ps1 game that uses every button on the controller and you’ve got to ibdicate before turning and use the clutch and so on

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