Videogame Music Thread (Part 1)

this one’s so delightful

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Thinking today that the Nintendo DS sound chip is extremely good, almost at parity with prerecorded but still has that little bit of special chiptune crunch from the on-device mixing

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Now I’m wondering how the SNES would sound in comparison if its sound chip were freed from its 64 KB cage. A cursory glance suggests that the SNES’s DSP has more sophisticated filtering options built-in, but only has half the channels to work with. Sample rate appears to be the same (32 KHz), as is the bit depth (16-bits per sample). Hard to say, really, though I guess the PS1 would be a reasonable point of comparison.

(Also, your post made me go down a rabbit hole regarding the DS’s graphical system, and by golly what a delightfully insane kludge that is — truly, the last hurrah of the good ol’ PPU.)

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it’s wizardry’s 40th anniversary

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This is nostalgic. My family had a Goonies II cartridge growing up, but I was too young to get how to play it.

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More Konami, featuring big band versions of video game tracks that were MIDI arrangements of folk/classical songs.

Been vibing w/ this song that was ostensibly created for a 30 second commercial for the game Madara 2

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ya-ha-ha

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can’t believe @dylan hasn’t posted this in here yet:

the kick and snare on this is fucking unreal

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Always loved the boss intro music in Tokyo Extreme Racer 4 Import Tuner Challenge.

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This song was stuck in my head when I woke up (idk why)

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