StarGlider 2 came out in 1988 and was pretty much the basis for Star Fox five years later. (its also interesting to think about how an early pc game hit led directly to the creation of one of the more iconic snes games)
ETA: more people should play StarGlider 2, it’s one of those exemplary late 80s pc games that feel both exactly of their era and ahead of their time. Some of the best use of flat-shaded polygons
what’s amazingly shitty about the 32bit amiga is that it couldn’t even do first person shooters. The FPSes that were coming out for the amiga in 1995 were more primitive than wolfenstein 3d and ran at like 12 fps for some reason.
yeah, they eventually got doom and quake, but not until years after their pc and console releases, and by that point the amiga was exclusively a hobbyist system (and needed to be upgraded way beyond what anyone would consider reasonable to actually run them)
You have to give the PC one thing, despite VGA not really being designed for games, developers were able to achieve amazing things with it through some clever programming.
i think it might be true if you stick to the genres that were popular on the snes and mega drive.
but like … 20 games better than Dungeon Master? 20 games better than Sensible Soccer? 20 games better than whatever flight sim people liked? 20 games better than Lemmings? 20 games better than whatever genre your favourite Jeff Minter, Geoff Crammond, Mike Singleton game is in?
my knowledge of 16-bit consoles is pretty terrible but it’s more like there aren’t 20 games in those genres on the SNES/Mega Drive (??) (or even on the Amiga ??)
Very selfishly, i would like to see a list of the 20 games which are better than the Amiga conversion of Rodland, but it’s not clear to me what genre that is in.
i played a bit of this last night! having played the ps2 port (which is just a straight light gun game), i was surprised to see this has long visual novel and psuedo-resident evil parts between the light gun stages