So I checked out some reviews and obviously I’m not going to spoil anything but I want to report back as to what I’ve heard.
VR is really good and worth the price alone! I now hope I’ll have a VR headset in a year’s time when the PSVR exclusivity ends.
One reviewer said the music is not as good as previous AC games and one said it’s amazing, so I dunno??
It’s a hard game and checkpoints are set up to make it more challenging, so, wait for it… it’s the Dark Souls of Ace Combat games (boooo, I know, I know) But yeah, the missions are designed super well and they’re all interesting puzzles. Aircraft choice matters a lot and so does paying attention to the briefing and radio chatter, otherwise you’ll fail. And because of the checkpoints when you fail you’ll have to replay a huge portion of the mission
It seems we’ve got a banger on our hands, IF you’re into somewhat frustrating games. I’m actually not but I think I still want to buy it come February
y’know if I were Namco and I’d revived like, more than half of my most beloved franchises from the late 90s and early 2000s in the space of a year and a half (yes I know tekken never really went away and its console port was way after japanese arcades) without a single major flop I’d be feeling pretty good right now
right? Like Soul Calibur 6 wasn’t amazing and Katamari was just a blessedly unobjectionable remaster but whoever sat in a meeting and was like “we’re just gonna do our PS1 and PS2 games again but like with real budgets and not in the vein of their crufty PS3-era sequels with their dwindling audiences” was really onto something
It doesn’t even feel like they’re looking too far backwards because (like EAD) they finally went “OK what was good about these in the first place?”
like Microsoft Flight Simulator doesn’t even exist anymore and we got this
Yeah they definitely somehow found what’s pure and good about them. Soul Calibur 6 is actually my favorite example for this because that series had fallen the furthest from what it once was. I mean just look at the previous couple entries. So much could have gone wrong with SC6 and it’s a damn miracle it didn’t. I wonder who’s responsible for this shift in philosophy at the company but either way it’s a great time for them and their IPs
I’ve heard it said several times that the VR content is a timed exclusive and that it will come to PC but that’s from reviewers. I didn’t see an official statement but I guess it must be out there? “Other platforms” is funny because only PC has VR besides Playstation - or are you holding out for Hololense or whatever the xbox thing is? ;D
nah I have a Windows headset and a sea of library shims to play Steam/Oculus stuff so it’s all a wash to me, it’s just that Polybius and RE7 haven’t really managed the PC VR port thing yet so I wouldn’t expect much there
they somehow ported it only to Steam and made it only support Oculus hardware which makes Revive (which normally makes Oculus Store games work on Vive/WMR) not work
Ahhh boo that sucks. I wouldn’t wait on Minter to fix it either. His previous stuff on steam has gone through waves of just not getting fixed at various times.
I can kind of see how they wound up with an Oculus only game on Steam (best devkit/developer support + best store + not in Facebook ecosystem) but it completely defeats all of the compatibility shims