my two samus headcanons are ptsd-addled avian-gene-modded power-lifter and
ball
okay im being dishonest the best queer samus take was actually a samus x f!alucard AO3 fic which i am too much of a coward to link
you cant bring this up and not post it
i absolutely posted this in a thread a year or two ago
i guess to (badly) summarize: i like the idea of samus identifying more with her dead alien adoptees than other people and playing up the demi-human aspect that shows up in Fusion by having her gene-therapy herself into a bird person, that’s pretty queer to me
i remember lol
Samus is cool…just imo.
i feel like if they put metroid prime out on switch i might play all the way through it in one sitting
y’all
i had horny dreams about a large tall woman last night who told me that i could finally see her “without all that blue stuff” and i didn’t put it together until mid-morning that this thread is to blame
i never have horny dreams, wtf y’all how could you do this to me
does prime hold up well? haven’t played it since just after release
The theme music sure as fuck does.
the controls are very difficult to go back to and even with the Wii version emulated to use mouselook it’s pretty slow and linear save for a handful of genuinely exciting side paths.
still aesthetically very good though, I don’t find it even close to engaging overall at this point but I think that’s 100% the result of Nintendo managing to ship an accessible mainstream pre-dual-analog FPS at the perfect time and not any fault of its own
It controls like Super Metroid, basically, but in 3D, instead of like a FPS.
ive played prime up til they take all your equipment away like ten times and never went past that
the tech demo was all i needed
i was pretty obnoxious at the time i tried it and the “gimmick boss you hit three times that the camera pans away to tutorialize” was incongruously nintendo enough for a metroid game that i quit a little while after
but i nearly did the same thing with Fusion for having too many words so lol 
The whole intro to Prime, on the space ship, is ass, and it takes forever and puts me right off the game. I keep forgetting it’s there; my brain blocks it out and thinks things just begin on the planet. Once you get there it’s awesome. It’s like Riven, with guns.
Oh I love that intro, it’s some of their best art direction and the stage setting of the disaster is excellent
I love all the maimed space pirates and space cockroaches rippling in front of your approach and cryptic logs
My longstanding position is that Prime does Super Metroid much more successfully than Super Metroid, which I find to be at a real awkward transition between lonely cave adventure and signposted journey with constant friction when the game switches its expectations of how much the player should be poking at the environment’s edges. Prime drags in the back half, though.
the takeaway from this thread is that every woman and trans person taller than 6 feet is a blessing and we should all thank them for their service. thank you, tall troops
Horses for courses, but I just enjoy puttering around, looking up database records for Zoomers, and trying to reverse engineer in my head the ecosystem, the civilization built on top of it, what happened here, and how everything works.
If it were all like the intro I would have bailed within an hour and not gone back.
I agree with that, it’s real important that the intro wraps up quickly, and it could be a good 40% shorter if they didn’t have the additional controls and gameplay systems tutorialization they are also doing at this point. But I think it’s a very good type of engagement while the player is struggling with their new body.