It’s also coming to Switch.
On the one hand I’m excited about this, but it’s just not the same if you’re not all squinting at your GBAs and wondering if the batteries are going to die soon
Just use the GBA player and an whole other TV for true long term gaming.
was it any good? kawazu was involved right?
it was not good at all really but it was visually neat and it was both one of the first well produced console diablolikes and one of the first things square had done for Nintendo in ages, both of which were very exciting in 2003, and it had such onerous hardware requirements to actually play that it obtained a mythic status that worked in its favour.
Not bad on a lark if you have the hardware but not really good or all that interesting
Zelda Four Swords is a better and similar game.
Crystal Chronicles has an excellent soundtrack, even judged against their heyday.
Oh yes.
I feel like the new Samsho visuals are making good on the unfulfilled promise of SF4, and giving me a mid-period fat-sprite Real Bout in 3d kinda vibe too. I hope there are no combos.
Speaking of harmful environments, we can’t talk about Crystal Chronicles without mentioning the bucket. This was a game where they decided to diegetically explain why your little party can’t split up and all go in different directions by infesting most of the world with a harmful gas. You have a bucket-like crystal lantern which dispels the gas within a medium radius, but the bucket is heavy: the player carrying it is slightly slower than usual and cannot attack or cast spells; the one benefit is that the player with the bucket gets to determine the pace and direction of exploration, because other players have to keep up with the bucket or die. You’d drop it to fight, but some bosses would push it around the room or extinguish the crystal while it isn’t being held, requiring more coordination with teammates. It’s one of those gameplay features everybody complains about at first, but I grew to really appreciate it by the end.
I love Four Swords, but it is a completely different beast than FFCC. I’d love to see both of them on more accommodating hardware.
Stop Announcing Multiplatform Games At Platform-Specific Events
whaaaat
I have to take a week or so of itraconazole once a year because I have tinea versicolor that always recurs when it’s warm out (I am taking it right now that it’s the end of the summer, and, as always, very irritable about not drinking for upwards of a week) and I’ve always wondered if it’s some environmental stimuli that I cannot rid myself of
with all these samurai games releasing in the next year sega ought to localize ishin and make kenzan kiwami.
One of those is the one that starts with fake past Haruka selling herself into prostitution, so I am good with not playing that.
looks like candy
and I wasn’t expecting to get such a fully-rethought, nagoshi-helmed, yakuza “successor” so soon
Well to be fair, Y6 came out in Japan like a year and a half ago, so at least the planning stages for this could have been going on for awhile, even while the FotNS and Kiwami projects went on for awhile.
I do wonder how many people are on that team now though, because jeez. It’s nice that they finally gave them a team splash screen for Kiwami 2.
Still, like every Ryu Ga Gotoku thing, I am hyped.
that’s still a pretty short dev cycle for something so big and new even if they hadn’t released the other stuff in the meantime!
Nagoshi is obviously one of the most benevolent long-term influences on the japanese games industry out there, he’s been touching so much of sega’s best work for like 25 years now
Oh it totally is, but like the team has been churning out annual titles for awhile now, so they probably have that figured out somehow, but god only knows. At this point, they have 7 main series games, 3 remakes (Kiwamis and the WiiU ports of 1 and 2 that the US never got), at least 5 extra games (Of the End, Ishin, Kenzan, FotNS, Binary Domain), and 2 PSP games, so that is like 17 games and their first one was in 2005, so yeah, they are really on top of this cycle time, somehow. If anyone wonders where Sega went, well.
I guess what I am saying is that I am not surprised, but also kinda shocked at how long they have kept this up.
kiryu beach boys music video now please
Sega, you have the money, make this a karaoke song in one of the games already.