why is every damn boss physical immune all of a sudden
You just gotta punch harder
I booked a tattoo with the lady who did this for next month & I want to distinguish myself from her preexisting work a little bit but the only imagery I can think of for comparison is all like, nihilo screenshots
is your punch at all demifiendish dude
my whole moveset is jive talk and fast retreat
Iām probably not gonna get the lower arm part b/c I donāt like it nearly as much as the upper arm & I am extremely hairy
probably have her add some more half-drawn fading cubes near the elbow instead
I am still going through Apocalypse.
The game loses some steam in the middle like all Megaten games. I went from level 40 to 55 and nothing significant happened plotwise. Bosses are steamrolled by the kaja/kunda barrage, randoms all die in one round now that I can go all out (I got an app that heals MP as I walk around)
Iām enjoying it, Iām sure it will become interesting again later on, and itās not nearly as bad as 4 was at that point, but Iām still a bit bored.
The plot is a bit silly. This isnāt your dadās Shin Megami Tensei! Thereās a new enemy faction in town and itās MORE powerful than Law/Chaos.
It does help that their leader Krishna has excellent character design / has an excellent theme / is charismatic / doesnāt have the silly distorded voice all other demons have.
Anytime YHVH is supposed to be pronounced by a character, you hear something similar to a record scratch instead. Nice touch.
What did I forget.
My outfit
Some SSStyle right there. Sounds like Iām maybe a bit behind where you are, and I had a very similar thought last night as I saved to quit! Seeing the level difference from my other file (39 ~ the 1st Shesha fight), being 50 now. The bits of story progression alongside all that dungeon/area exploration and combat were alright, with the new Ring of Gaea then Hunter attitudes, etc etc. Itās just that while returning to and expanding those things the larger scale affairs seem dormant.
iām level 80 or so, getting towards the end. it never dips as low as 4 did, and yeah it definitely picks up but i dont think it ever hits the high of 4ās opening. the gameplay loop hardt as hell though, so whatever
everything after blasted/infernal Tokyo in SMT4 is godawful. i hated the final dungeons so much, theyāre both cool-looking/poorly-designed teleport mazes/boss rushes. To even get to them (on neutral) you have to run around the horrible world map cleaning up the majority of the sidequests in the game, one of which is just a huge macca-gated quest (the one where you have to gather all the memberās only cards in Ginza). Your law/chaos heroes are absent for this entire stretch and when they show up again theyāve already advanced to their inevitable alignment avatar forms offscreen, with little fanfare.*
why is Stephen Hawking of all people the one to tell me to ārevive the goddess of Tokyoā WTF
i cannot remember the last time my feelings toward a game differed so severely from beginning to end. Playing Nocturne and mentally comparing the two has only deepened my antipathy. What a letdown.
oh well still got my 60+ hours in lol ;_;
*(this isnāt strictly true. You get to see Walter turn into a weird Luciferās arm-tumor monster. it comes out of fucking nowhere and makes 0 sense with his established character though!!)
4aās final dungeon is the rainbow road from mario kart
i put on one of the hard tde runs in the background and this really sums up what speedrunning nocturne hard is like
edit: apparently he got a 13:37 off that run somehow.
Ok so Iāve played a ton this past week to finally end Apocalypse.
In a few nice ways, some of the less talked about (or less obvious) lategame developments managed to surprise me.
A not so nice surprise, that true final dungeon - heard it was exhausting but damn! Fatigue already crept in over the previous 5-10 hours, still I was resolved to finish and then the repetition -> payoff equation fell apart. Obnoxious.
ā¦well that ending was hella brief and understated considering the extra extra extra work one has to put in for it. Then again, itās the result of a bleak and āwipe the slate entirely cleanā path.
Ah well, I thoroughly enjoyed Finalocalpyse overall. Probably not picking up any kind of RPG for a long while though.
Picked Nocturne back up yesterday and I guess Iām at the annoying part of the midgame (second Kalpa, followed by kabukicho prison).
Man what I wouldnāt give for a patch that fixes the homophobic stereotyping w/r/t the junk shop guy (playing on a ps2 though so even if that did existā¦).
My SMT Apocalypse file was corrupted, I could load it but couldnāt save anymore.
I backed up the save, deleted the game + save, redownloaded the game, used the backed up save. Didnāt work, still corrupted.
All was lost. I deleted the backed up save and the game + regular save.
The next day I then redownloaded the game just in case I wanted to try playing from the beginning again at one point.
But then the game somehow loaded a save from god knows where. Now everything works again including my old save!
I am pretty sure my 3DS is C U R S E D and I will pay the price for this later
Anyway I got to the fake ending, great punch in the guts right there
i think iāve burnt out at vishnuflynn. i had a good time but itās a shame the plot is completely negligible
Iām wondering if weāll ever see SMTIV/IVa on other platforms. Donāt really want to buy a 3DS just to play them.
Sorry guys donāt hateā¦
Were demons named differently as enemies in earlier Persona or MegaTen spin offs?
that UI!! THAT UI!!! <3