For the fourth time, one of my joy-con needs repairs because the thumbstick drift has gotten so bad. But sending it to Nintendo means I’ll be down half a controller for a few weeks. And the courier service that Nintendo of Canada uses to fulfill repairs is a pain in the ass.
So I decided to take a chance on a “Controller for N-Switch” instead:
This connects to the bottom of the Switch by USB-C, so it’s technically a wired controller. There’s an extra USB-C port for charging, but this setup won’t fit in a Switch dock.
The controller sells under a few brand names, such as Dobe and Zacro. It has gyro and rumble, yet it’s 20 Canadian dollars cheaper than the gyro- and rumble-less Hori split pad pro.
Here are my thoughts about the Controller for N-Switch:
It’s super comfortable to hold.
Gyro and rumble work well.
The thumbsticks feel great. The right stick is a nub that fits comfortably under my thumb when I use the face buttons. (I bought the Zacro-branded version, which comes with swappable thumbstick tops. But I haven’t felt the need to try these.)
The triggers and bumpers feel good.
The face buttons and dpad feel ok. They’re a bit crisper than how I remember the buttons feel on a DS Lite.
The dpad is the potential dealbreaker. It works for distinct button presses, such as for quick inventory access in Breath of the Wild or for navigating a Picross grid. But the dpad frequently misses inputs during rocking motions, such as when changing direction in 2D Mario. I can live with this trade off for a more reliable and precise thumbstick. I didn’t miss a dpad on the joy-con, and I can play Mario just fine with a thumbstick.
I’m going to keep using this controller. Mostly because for handheld play, it massively improves the gamefeel of my beloved Grid Autosport.
I’ll add that these sticks feel better than the sticks on my two 8bitdo SN30 pros. (The dpads on those controllers also mess up inputs–more annoyingly so for distinct button presses.)
Dunno about the new pro+ ones with handles, but the other 8Bitdo’s with replica SNES dpads are notorious for registering accidental diagonals. There’s a really simple fix that involves putting tape or hole-punch reinforcers on the PCB, but I haven’t gotten around to trying that.
I think I’ve also seen mention of dpad complaints in regards to the vanilla SN30Pro but I have a 8bitdo SN30Pro+ and haven’t noticed any issues with the dpad in my experience. I can’t speak to them overall but at least mine is good.
I love the form factor of my new 8bitdo Lite but it is noticeably harder to do a quarter circle on.
Oddly I was just visiting a friend and he mentioned having to bust out his Gameboy buttoned SNES style pad because he likes the d pad more than the one on the actual pro controller. Might just be a placement thing.
[…] test their d-pads by going into their Switch system controller input test, alternating between right and left d-pad presses there and see if any up or down presses ever occur.
I don’t know why it’s so fucking hard to make good dpads. why don’t 8bitdo put their god damn sega rip off controller dpad on the 30pro+ and be done with it. it’s not 1994, everyone, we don’t need to arbitrarily maintain decades old controller philosophy differences just so you can make money using SNES colors on one of your pads.