hide outfit pieces all around the levels instead of having you buy them mario’s wooly world
idk why but collecting coins in odyssey feels more meaningful than most platformer baubles have in awhile
maybe because the game more or less acknowledges that they’re useless except for buying costumes and shit, maybe because they did a good job adding just enough sensory feedback to making them feel better? maybe it’s the real subliminal power of HD rumble?
I’ll still insist that Odyssey is the perfect game for the Switch because every 15 minutes spent with it is super valuable, and then you can just put the Switch to sleep and play another 15 minutes later. I think the entire game was designed around the idea of interrupting the game itself to do real life.
Plus it’s just a joy to constantly do the cappy moves over and over and over. There are so many strange little ways of getting around the landscape or into weird nooks and crannies…it’s good.
Mario Maker 2 also offers the joy of “here’s a shotgun smattering of wild west Mario Content” with the additional joy of “maybe this one will have a penis in it.” I still love going through like, 5 random stages and seeing what weird crap people come up with. BUT! You need a wifi connection, so no good for commutes. Plus it’s (by necessity) not as polished or coherent so…I’d still recommend Odyssey over it, but I don’t think the comparison is off at all.
Absolutely, one of Nintendo’s undersold triumphs on Switch has been creating games that fit both portable and TV play. Session length is key and both Zelda and Mario figured out how to make micro challenges that could pace for short sessions without undermining long-term involvement. Sony couldn’t figure out handheld pacing across two handhelds let alone doing both at once.
I don’t know what you’re talking about, Killzone Mercenary was perfect for short sessions
so perfect in fact that I beat by accident in one sitting
I still think the problem with most 3D platformers after Mario 64 is that their scale is wonky. Mario 64 still has levels that feel like levels. Everything after… they’re not quite large enough to be a “Zone” in the sense of something like Far Cry, but also too big to really function as levels.
I am very happy to be playing Fantasy Zone on my Switch. The analog stick is so much better than the 3DS circle pad for the game (which is the main non-arcade venue I’ve played the game). I’m tempted to pick up a stick mainly for this game, but I already have a stupid number of Switch controllers.
I said it before but Odyssey’s biggest sin is having alot of open space areas but no means of moving quickly in as satisfying a way as Sunshine did with water sliding and jump diving.
That is quite lovely. I’d like to see a whole range of pastel colors for the Switch but that green/blue/cream-offwhite trifecta is really dang nice.
I would love if joycons weren’t 80 bucks a pair before they go crazy with colors first
Kind of sucks that the Split Pad Pro only comes in black because I also can’t really see myself going back to joycons after using it for a while now.
yeah that’s really fuckin nice
(haven’t there been several historic instances of nintendo saying they’re definitely not launching new hardware then doing just that months later?)
they did that last year with the Lite
They don’t have plans to launch a new Switch in 2020… because they already made those plans and set them in motion 2.5 years ago. No new plans in 2020 it’s technically the truth!
I did it 35 minutes ago
discovered my L3 (or whatever it’s called on a joycon) on my pink left joycon doesn’t work anymore. i discovered this because i just bought FFVIII and was trying to use the fast-forward feature.
looked at the repair options from Nintendo, and it’s sort of vague, and they say if they can’t properly fix it, they’ll just send you a blue, black, or red joycon which uhhhhh no? kind of makes me want to see if someone local can repair it.
you could probably do it yourself, a quick looksee shows the analog stick in a joycon is a self-contained part and there’s no microswitch on the PCB near where the stick goes so more than likely it’s in the piece and the whole thing just comes out and a new one can slide in with the rest of the controller being the same parts
::choice paralysis intensifies::
People have pointed out however that unlike their last little lie which came from a NoE response, this came from Nintendo Japan’s President Shuntaro Furukawa at a shareholders’ meeting and not even as an answer to a question but as part of their prepared presentation.


