I just saw a preview image for this and thought it looked neat. The first thing I thought of was Kirbyâs Adventure due to the UFO ability (and the claw machine), so it makes sense that itâs from HAL.
Edit: I see now that the UFO looks almost exactly like the one from Kirby, and Kirby appears in some form in this game. I am truly the Sherlock Holmes of videogames.
the no more heroes remaster is missing âheavenly starâ
god doesnât exist anymore
Iâm still a little shocked they put him in Smash, but this is completely out of left field.
Took me a long while to figure out that joke
Whatâs up with all the grunting
Thatâs a lot of grunting, right?
The sound design overall sounds more over the top and crowded than I remember, but, man, tha grunting
lol why does every magic spell sound like a michael bay transformers action sequence
hehe, when the player falls down that pit at the start of 2-2 in the trailer⌠some people are gonna think they can just do that but there ainât no fancy editing to save you from falling to death in the real world of games 
For all the work they put into making FX for small things like idk turning the elevator crank, itâs real weird that the rock drop effect at ~30s is so bad. Itâs also weird that the feedback for hitting the rockworm is like a huge flash whereas the feedback for hitting the Spiderboss is⌠a tiny wiggle.
flamelurker doesnât look as bad as i thought he would from the unclear view in previous trailer (still not great). donât like how swing animations look and sound, neither from the player or the enemies
the sense of weight or lack of it everywhere is entertainingly off
if youâre gonna update the graphics you need to do the other stuff too please, relevant studio
I would be much more entertained if I could figure out how to detach myself from my affection for the original Demons Souls.
i just canât get over how the little twinkly swish sound of soul arrow is now some subwoofer shaking marvel cinematic universe nonsense. i know itâs a tiny thing to fuss about but like, do these devs even like the original at all or is this just a âquick lets throw a western AAA comicfilm/game coat of paint on this and ship itâ release
We may be witnessing a remake of the idea of Souls. Demonâs Souls may forever be trapped within the fog of the PS3 and its emulations
these trailers are bizarre, i love how they never stop and look at around at anything for even one second, just like me, when i play souls that stick is tilted straight up at all times baby
agree completely about the magic itâs completely hilarious
i almost hope nobody involved liked demonâs souls in the first place, the alternative possibility that people that liked demonâs souls but somehow perceived that âgod of war 2018 but worseâ was in there somewhere is too grim
i canât believe how bad it looks when they hit the spider
anyway i promise to love this game if it doesnât have any UI at all like theyâre for some reason pretending
ok yeah these people are hacks lmao. you canât divorce a work from its art direction and call it âtrue to the original visionâ
âOur approach to this is we try and keep the core of the game untouched. With Demonâs Souls , thatâs the gameplay, the logic, and the AI, and then everything else is stripped away. And then utilizing the incredible power of the PlayStation 5 and how much we could really go wild on this title, we started to build everything back.â
Moore said that the developers are taking their Demonâs Souls duties seriously, and that ânothing goes into this game without being scrutinized in detail.â And while original developer FromSoftware was not involved in the creation of the remake, it nevertheless gave Sony and Bluepoint its blessing, Moore told me.
âAs long as the core remains, and weâre true to the original vision, then we feel comfortable adding stuff into the game,â Moore said. âThatâs how we approach it. Thatâs our ethos.â
(from Demonâs Souls on PS5: Whatâs changing for the remake - Polygon, emphasis mine)
Video game remakes are bad.
I can tell you from experience that the michael bay SFX is probably some lead telling the sound designers to âmake it biggerâ for months because theyâre probably only testing the magic system on its own in some test level or whatever
that said michael bay does have two films in the criterion collection so
It should be illegal to release a remake without offering a straight-up port (maaaaaybe a little bit of asset upgrading) alongside it