revengeance, transformers, tmnt, and korra are all just bayonetta, but none of them are quite as good as bayonetta (though revengeance probably edges bayonetta 2).
churning out quality modern belt scrollers isn’t the worst thing in the world but at least new nier might have interesting production on top of that because the others mostly don’t, and when they worked for capcom they at least tried to change things up between DMC and god hand
hell even vanquish and anarchy reigns were much more interesting than what we’ve gotten since 2013
I will sell you my Tomb Raider key for $1 U.S. or trade you for a leftover Steam key should you have any, it’s not the GOTY edition but you know all that extra shit isn’t going to substantially add to your enjoyment and you’d rather support Mikey than Squenix
Brothers is a… divisive game. I dug it because I thought it had some truly wonderful world design but I know some reasonable people who got little from it.
I think Lyne works much better as a portable “kill a few minutes” game than a “sit down and play this” game.
I played through this earlier in the year (the early levels inspired me to make a tangentially related topic here) and I would go as far as to declare it an official hidden gem. It is a first person puzzler where you have to basically find three keys and take them to the exit, the main mechanical gimmick being that you can select any three anchor points in the environment (not too far apart) and form a triangle between them. After a bit the triangles gain their own relative gravity, meaning that if you can get them against a wall and get onto them (if your relative angle to them is too steep you will slide off) then you can walk across or up said wall.
The thing is that the game is often darn clever, with me often trying to find a way to exploit the mechanics to bypass something only to find out that it was the intended solution. I often had to sit back and just grin at the game when I realized what it actually wanted from me in a given situation. This on a few rare occasions proved to be problematic as I’d go off on some truly outside the box solution when there was a relatively simple intended one, but the game is fair and if you can force an inelegant solution it will accept it.
I would put the Portal series, particularly the original, as the unquestioned king of this genre but I think I’d rank this game higher than any other contenders. There’s just too many good ideas spread across sixteen increasingly complex levels, some of the later ones taking me more than an hour to complete. I like my puzzlers shorter but I rarely complained here.
I’d call it the anti-Antichamber in that it got none of the attention but is actually well designed, but I don’t know if that’d be considered fighting words here.
Ditch Spacebase DF-9. It’s a “complete” game that DoubleFine promised would be worked on after 1.0 and then support was quickly dropped. Switch to Startopia if you want to scratch that sci-fi building itch. I’d also re-consider Guilty Gear 2 -Overture- unless you already know it’s a single-player MOBA in the style of Dynasty Warriors.
I actually beat Transformers this weekend, and enjoyed it much more than Bayonetta, if for nothing else than it not being a bunch of Japanese dudes making a game about a woman getting naked and disguising it as “empowering”. Also for not having those bullshit QTEs that fuck your ranking in a game theoretically about maintaining your ranking. Oh and also not making me play way too long and not quite well done tributes to other games in the middle of my game. Sorry, I know we disagree on Bayo, but I thought having the different perspective here might be useful.
More on it for its own qualities though, it’s a perfect ode to not actual G1 Transformers, but how my brain wishes that stuff had been. And the final punch of the whole game is exactly what it should be. Basically it was perfect fanservice, not in a creepy way at all. The soundtrack is even more ridiculous than the MGR one, somehow, but also perfect. It’s not a long game at all (about 5-6 hours to beat it on normal), but I enjoyed every bit of it, and the five characters you can play as have some decent variety among them, plus the various weapons.
I actually have really enjoyed the licensed Platinum output, more than even their regular games. I look forward to online co-op TMNT when it gets cheap enough to convince some friends to buy it. I haven’t picked up Korra yet, but I probably will before the sale ends.