The WS 6900 TwinSteer is so useful, especially once you get AWD for it, but its high center of gravity makes it a challenge to use. I think the tipping gets even worse with raised suspension, which I picked up at some point for it, but it’s hard to convince myself to go back to the smaller tires.
I can’t decide whether I prefer the Tayga 6436 or the Voron AE-4380. I have several of each and I use them a lot. Both can use OHD I tires, which do better in mud than many mud tires.
The Tayga 6436 is the only Ukrainian truck in the game, I believe. It’s this one (in real life):
I agree with your points. I managed to deliver three drilling equipment containers over some pretty sketchy terrain, but I rolled it into a field of trees on Drummond Island. I can’t imagine it raised!
I was a little surprised that the physics engine handles jumps as smoothly as it does, since that basically never happens in the game. The one time I was required to “jump” for a contract in Wisconsin, it was difficult to build up speed and my trucks just kind of dropped off the ledge.
I have a photo of me doing this in real life when I was two years old. I remember my yellow Tonka truck eventually getting rusty. (This was from the era of metal toys.)
Tennessee in this game has the reputation of being bland but easy, but the “Stage 2 Finale” contract was quite a challenge. It was frustrating in the moment but I like it because the parts that seem a little cruel are often the most memorable.
I probably would have been mesmerized for hours by SnowRunner, just like I am now. Even just watching it.
Recently I was thinking that if I could have seen into the future as a kid I would have been happy to know that as an adult I’d be able to stay up all night playing games whenever I wanted to, especially with how impressive these games of the future are.
It’s probably good that I grew up with the video games I did. They weren’t the type you can really play all day and so I spent a lot of time outside.