Sonic Mania

Sonic Origins:

Been playing Sonci3&K with Amy and having just played Hidden Palace I can confirm she is the canonical Super Hedgehog of Echidna lore based on her beating Knuckles to within an inch of her life.

Don’t have all the Super Emeralds so cannot comment on Hyper Amy but presume Amy will be able to play Doomsday Zone.

Forgot about her drop dash hammer thing up until about Sandopolis Zone so cannot comment on it’s impact on gameplay bar it’s exciting ability to make me run into/off things when attempted which does freshen up gameplay in general.

Hoping Sonic CD goes all the way and has Amy race Metal Sonic to free Sonic.

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Oh no despite going through Sonic’s route for the whole game Amy doesn’t get Doomsday Zone. Yuji Naka didn’t get arrested for this

Edit: Blue Sphere really should have offered a 50hz PAL mode

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SEGA fiscal year document dump from 1997 anyone?

… GENESIS does, GEN— … didn’t anymore :kissing_smiling_eyes:

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richard elson variant cover~!

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image

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Very nice. Seems the idea here is to remake zones from other fan games. Sunrise Gate here was originally from the abandoned Sonic Overture project.

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Sonic Overture looks like its for the Amiga

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I’m so sorry I don’t know which sonic thread is for which sonic content, and maybe it was already posted I was too sad to read the forum yesterday but this has been stuck in my head all morning. I really am excited for non ironic enjoyment of the song

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oh my godd

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honestly cannot help but see a less stiff/better budgeted version of sonic 4 in this one… still mad at the incompetence of soa letting the mania team slip through their fingers cos they couldn’t be bothered giving them enough budget

i guess i’m just waiting for penny’s big breakaway now, in all honesty

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the piano playing the melody at the end perfect

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can you imagine the existential dread

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Tee Lopes posted an unused credits theme

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DOWNLOAD THE PATCH: Sonic Advance 2 SP.xdelta - Google Drive

Dropbox - Sonic Advance 2 SP - Simplify your life

Use XDelta UI to apply the patch: Romhacking.net - Utilities - xdelta UI

Sonic Advance 2 SP is a ROM hack geared at improving some of the less-loved aspects of Sonic Advance 2.

Changes included:

  • Adjusted enemy placements to prevent many ‘cheap shots’, such as item boxes bouncing you into enemies
  • Many bottomless pit areas replaced with new routes, or made harder to fall into at a moment’s notice.
  • More plentiful Special Ring placement, allowing a more freeform approach to entering Special Stages
  • Special Stage entry requirement reduced to 5 SP Rings

That said, Advance 2 is still a challenging game! Bosses haven’t been touched, and in the later half of the game you should expect plenty of enemies - and the return of the dreaded bottomless pits. I’ve tried to balance things in a way that feels fair, but also rewards memorisation for repeat play and speedrunning - without as harsh a penalty for not doing so.

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they brought back the hit character Concept Art Rabbit

F4KIRnhW0AA8aTz

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You can make fucked up robots in this one?!

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please tell me its canon name is literally “rabbit skin”

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