excellent music/narration sync
do you think it’d make sense to raise the energy level when they logo appears? Watching this, I was strongly reminded of the excellent intro to Red Alarm:
excellent music/narration sync
do you think it’d make sense to raise the energy level when they logo appears? Watching this, I was strongly reminded of the excellent intro to Red Alarm:
man that part where the green diamond expands and it looks like a circuit board is SO SLICK
also the way you do the year is perfectly timed i think
ooh, yeah that’s a nice intro.
I’m VERY new to music and it’s quite trial and error and draining for me, but I’ll see what I can do.
Essentially “higher energy” would be another melody track coming in + more drums, yeah?
Yeah, definitely more drums, maybe where you stop the melody, you shift into a higher energy one. This is from someone who’s written only a handful of (much worse) tracks than the one in your video; I can only evaluate the emotional journey, the cool slink-down-the-steps mood of the intro as news goes from bad to worse, and the logo treatment that begs for a kick-ass: Let’s do it! accompaniment
I used to tape a piece of Bristol board to my tablet to help with this. That combined with one of those uh…more gritty? nibs did a pretty decent job of replicating the feel of drawing on paper and replicating the kind of line I’d get using a crow quill.
I don’t use that nowadays cuz I’m mostly doing pixel art and when I do line art I’m not chasing the ideal line like I used to but hey it’s worth a shot if you got some old paper lyin’ around.
Alright, higher energy attempt:
yeah yeah!
Thanks for the input; I do like this version much better!
one of my favorite parts of creative work is doing the best you can and then getting little nudges that push it even better, and then internalizing what you’ve learned
A depiction of Feng meeting Ranmaa from the Feng DLC of Game 2 of the Liber Series, Liber Perturbatio
took some time off for the holidays, now to get back into making background and monsters so i can put them in an 8-bit platformer
Up to 20 of these now. Here’s a few recent favorites
(they should be more readable if you click on them)
I also started a blog/webcomic site for them, because twitter be wack https://fridaycomix.blogspot.com/
When you remake your art for your game dozens of times

Edit: A few more animated GIFs

I’m really happy with how the Oxhorns worked out. Longer, more feminine hair is a bit hard for me. It’s easier with this sprite size (~20x20 w/ pretty lax rules about that compared to 16x16 before), but it’s not as easy as more traditionally masculine or just, uh, weirder hair. The afro doesn’t look as good as I’d hoped. I don’t know how to do afros in pixel art this small — it’ll still make for a cool character, but… yeah. Pretty happy about the Flat Top and the Mohawk. The other animations are great, too. Short and Caesar are kinda boring but functional. They all have pretty unique silhouettes which should help make them recognizable. I need to do more feminine hair, and then get the masks back.