SEKIRO: SHADOWS DIE TWICE 💀

No, that’s it right now. When she jumps towards those invisible wires, throw shurikens at her before she lands, they knock her down and if you are close enough, you can get a free hit or two in. When I realized the game allowed for these kinds of tactics I fell in love with those early boss fights. Felt way more freeing for me.

I feel like you aren’t penalised for mashing block/parry at all in this, do they just cancel into eachother?

Yeah I do that, but by the second phase I’m all out of shurikens and gourds and now she has phantoms and just kills me straight away

Kill the horse guy first, IMO. He’s way easier and you get good stuff.

Despite still not having played long, this game is worming its way into my brain, it’s so uncanny and I find it hard to maintain emotional distance. It’s like remembering a nightmare about playing a videogame.

Which reminds me, I once made a very similar comment about Dark Souls 2 in all its disjointedness and floatiness. One framing that makes a weird kind of sense to me is that this is the final entry of an uncanny trilogy of Demon’s, DkS2, and Sekiro.

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Yep, just did this. He is much easier. Guess I will return to Butterfly when I have better stats

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they’re honestly insanely good against everything believe it or not.

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They’re great when you’re taking on a huge crowd of guys. They’ll stun the whole group, allowing you to run away or get some cheap hits in.

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Yeah, I spent most of the game thinking they were JUST for beasts but strangely enough every living thing is startled when you throw explosions in their face.

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Use firecrackers against everything you can. Save them for phase two of boss fights. They do posture damage and stun bosses for easy hits. Aside from Shurikens to kill wolves, it’s the only useful tool in the game. The umbrella might be useful if it could be bound to your block somehow but since it’s bound to the tool menu it’s entirely outside of muscle memory.

gave up on the last boss and did some more exploring. found a hidden boss that looks like a holdover from bloodborne, right down to having to dodge instead of parry. downside is its hitboxes are ludicrously huge and will hit you from a mile away.

I’m not quite at the end yet to see what’s apparently one of the best environments, but I already think Sekiro contains some of their most beautiful scenery.

The previous games (in style) utilized all kinds of landscapes and locales, mostly medieval-gothic architecture, etc. with great attention to detail, their impressive vistas. Occasionally bland or repetitive but with some realism in that. There’s just something to a few areas in Sekiro that show a honing of their craft, particularly the Mt. Temple and some of the cave or heavily bamboo-ed bits, especially where sunlight plays in. So gorgeous

I think gameplay wise this more than meets everything combat lacked in Bloodborne, and definitely excels in the choices you get through combination.

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senpou temple and mubi village have been so pleasant after the nightmare atop ashina castle, and I love descending into giant pits and discovering whole other worlds down there, but what the hell, I thought for sure the spear that’s supposed to rip off armor would work on the armored knight guy

I like seeing a world that’s not completely destroyed and hostile, and seeing them legitimately work on interior furnishing, art, and goods. It’s also really great that they take their gigantism to Japanese architecture.

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my brain finally let me accept you can block bosses

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The spear armor removal thing was referring to those ogres holding giant bells. They conveyed that niche use of the spear very poorly.

Phantom kunai rip apart the vitality of loads of bosses safely, sabimaru is extremely effective vs orin of the water

dear fucking god i finally did it. that last boss is orphan of kos/slave knight gael levels of hard.

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So suppose they’d done PvP up in this thing
There’s no way that would’ve worked without heavily refining the combat system right

Oh I kept waiting for some big armored boss it would make easier, even though the knight guy is hilariously trivial if you just treat him like a souls boss