did you really think this was the way people responded?
for me personally (and Iām 95% sure for the others who reacted negatively too) it was more along the lines of āI cannot imagine wanting to listen to one of these lore guys spout off before Iāve played the game itself, it seems like the most joyless possible way to experience it.ā I have no objection to glancing at a wiki at some point once I need to, but thatās not how I think of those youtube videos.
Fine, but I think heās probably the exception to that rule. I think you should give him a chance and then maybe judge him instead of automatically assuming heās some literal-minded zombie. Maybe I should have said thereās no spoilers in the video and etc.
literally one person said anything remotely negative in response to posting that video and he was super polite about it
Weāre accustomed to From games being something you want to go into unspoiled and unpeel for yourself, thatās all, i donāt even think it was a value judgment on vaatividya
I havenāt gotten there yet but I did find a little secret area where I saw a giant snakeskin hanging from the trees and thought it was an awesome bit of foreshadowing
this seems a little too far on the side of shutting down criticism ā many of us adored bloodborne which was meaningfully, spectacularly different, and playing dark 3 after that was manifestly less interesting
I didnāt want them to make dark souls 4, but it doesnāt mean Iām happy with a lot of the design decisions here
I woke up early and fought that damn Shinobi Hunter for like two hours, the next two bosses were die a a few times tough but nothing like how hard it was to circle, evade, and parry his moveset. Only encounter type I feel like I canāt get a good grasp on yet. Mikiri counter rocks, when you can see where the window actually isā¦
Gameās pretty good so far, gonna have to digest a lot more before I try thinking at length about it. I love how it feels to run and jump except that trying to do a basic reach/grip doesnāt always track very well on a lot of ledges.
iām stuck on the same bosses who kill me in one hit, no matter what i do. the controls donāt work right half the time. the skills iāve unlocked are completely useless (the one that counters spear thrusts straight up doesnāt work on the boss who uses a spear). you canāt buy any healing items that could help you. and it doesnāt help that the combat straight up sucks and fucking gives you the āgit gudā routine, like you havenāt been playing these games for the last ten years.
Iām also a little concerned at this point that there seem to be a lot of turnkey powerups that are near-necessary to make some of the bossfights doable, and the game requires you to internalize the logic of āI guess Iāve gone as far as I can go on this path until I proceed on another one to get the boost I need,ā when fromās recent work has never fallen victim to that kind of gating. and having like, megaman weaknesses doesnāt square that well with this gameās approach to death, particularly when itās operating with such a reduced kit from their prior titles.
I beat that Hunter without the counter, couldnāt get it timed well enough.
I get your rationale but I think youāre just so used to looking at the moving parts in progression that here the seams are showing as if they were jagged. Everything Iāve done from the beginning could be done near the starting loadout - youād just have to become extremely good at timing, this is From going a step more towards fighting game/character action precision and it seems to have less tells than Ninja Gaiden or Nioh.
Itās really, really strange to ship a game this hard and not have any difficulty options. All the games we could compare this to have easy modes. Maybe From discounted how much RPG mechanics act as difficulty? I was worried about this before launch but assumed theyād have cushion built in, that they understood their audience enough to be at least somewhat accomodating.
calming down a bit, and iāve figured out a couple of things. one, getting a full prayer bead necklace is enough to power you up to beat juzou the drunkard and the blazing bull. and running around, i found a few other areas easier in difficulty, and let to a really fun boss fight that actually had a unique gimmick.
i donāt know where iām at with this game yet as to whether itās actually good and i havenāt quite mastered it yet, or if itās fucking shit and iām just trying to find some way to justify dropping sixty bones on it.
the real true crime is that i get no heady triple aaa feeling from this, so ghost of tsushima will be infinitely less interesting and probably more palatable for the layed man
maybe itāll steal the thunder from the sky even!