Iâm near the end of the Fiesta challenge and have a big nerd post in me :
I have a newfound appreciation for FF5âs depth but the plot and occasional aimlessness are really getting in the way of replaying further. I wish this game had a « teleport to next dungeon » button
My opinions of the classes :
Thief
Way worse than my low expectations.
I have stolen from every battle in the game and can now certify that these steal tables are just filled with Potion Potion Potion.
I got 0 cool equipment ahead of the game (aside from samurai / dancer stuff I canât use) and 0 cool chemist items from stealing.
Until the very end, stealing got me no cash either - at any point, I could fight 5 battles and get more gil than I ever could selling all the stuff I had ever stolen.
Stealing aside, thieves have got low stats, no good equipment options, no great skills to transfer, and their default running speed is incredibly annoying in the pixel remaster
Time Mage
Coolest and best class in the game?? This was Squareâs first shot at Time Mage and it feels very unbalanced. Haste makes you 2x faster and never wears off. Slow makes something 2x slower, works on most bosses, and never wears off. Using both, you can act 4x more times than the enemy for the whole battle. Ridiculous.
They have a bunch of other tricks too
- Stop and Gravity / Graviga are surprisingly accurate and potent at shutting down strong enemies / counters
- Comet does Ninja-like damage for a while, and it ignores defense + reflect. Then later it gets replaced by Meteor.
- I love Return, which restarts the battle. Itâs an in-universe load savestate.
- Float cancels trap damage and earth damage
- Banish doesnât work often but looks sick as hell
All but a few of their spells are dirt cheap, and can be spammed in every battle. I love Time mages
Ninja
Ninja just hit hard. They feel hampered by their weapon selection, youâre meant to transfer Dual Wield to a class that uses something stronger than a knife, but I didnât roll any.
Ninjas can throw scrolls for multitarget damage, or shurikens for expensive huge single target damage.
Image! shuts down physical attackers.
Not much else to say. Ninjas are pretty good
Chemist
Thereâs a lot going on with Chemists, though I mostly ended up using them as healers (-> disappointing)
I like their innate skill that boost item healing,
changing Hi-potion healing from annoyingly low to adequate
Drink! is pretty useful for beefing up Chemist, but it takes a long time, and a buffed chemist isnât exactly a one-man army. A buffed chemist is just a durable healer
Mix! has a lot of fun options, I liked Potion + Phoenix Down (full resurrection) and Maiden Kiss + Holy Water (Berserk + Haste + Illusion) The latter Iâd just use on the ninja at the start of every random battle in the second half of the game
Mix! can trigger a few rare powerful effects from rare powerful items, but I couldnât see myself wasting these items against regular bosses, when Time Mage and Ninja were there.
Mix! could probably shine against the superbosses, but I tried fighting the Gil Turtle (mid-game superboss), and even then I couldnât find any way for Chemist to contribute more to the fight than Time Mage or Ninja.