Beyond The Valley of The Dolls as an Atlus/Persona style RPG
Listening to the Tetris 2 episode of Snexploration, and I was inspired. A version of tetris where you play two boards simultaneously. You play with a PSone controller. Dpad, L1and L2 control one half; face buttons, R1 and R2 control the other half.
https://bsky.app/profile/pookleblinky.bsky.social/post/3lamdvdocb22a
A great time to travel to would be the late Pliestocene extinction event 40,000 years ago.
Seeing majestic prehistoric megafauna, hunting and eating the humans hunting them to extinction. It would be a glorious chaos of predation.
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Imagine the thrill of pursuing a hunting party pursuing a mammoth or giant ground sloth or giant wombat, picking them off one by one until it is just you and the giant beast peacefully sharing a meal together.
Ah, that is the life.
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Cuddling up with a Sicilian dwarf or cypriot pygmy hippopotamus after a long day of sabotaging hominid hunting parties.
Symphony of the Night, except itâs a sequel to the SNES Dracula X
romhack for a 3d fighting game that shuffles all the movesets and character models
so like, every character is now edge master/mokujin
dealing in âgame ideasâ is usually a dangerous prospect because it feels like an excuse to throw something neat away. regardless of if you know how to make them or dont. honestly if you have never opened rpgmaker2003 once in your life you should run. and hide
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anyways one thing that rears its way into my head every so many months but would never make is a vr game (i will never own vr gear) called puck world. this is also my singular wholesome game. and in it you are a hockey puck with googley eyes. and would locomote by using the vr wands to smack yourself around from point a to point b. it would probably just be fetch quests because like all vr its about pitching the experience. the ironic appeal to me is to feed off the idea that vr is supposed to sell these vast and immersive physical spaces but have you just stare at your shoes
nice. thereâs a few flick board games that would work great in VR (Flick âem Up!, Seal Team Flix)
Wii Axe Throwing
5v5 tactical multiplayer shooter based around the characters and setting of Arli$$
stealth/sniper game that controls like worms, except there arenât turns, and youâre a lone character sneaking into some kind of location and assassinating targets
ok
concept for a costume for a stage production: a character has a large mask and bulky robe. During the course of the play he will walk around, and then also spend long segments standing/sitting in place motionless. Late in the play a character will attempt to unmask the character, but the bulky robe contains supports inside it allowing the actor to slip out through a trap door, so when the mask is removed the costume collapses with no one inside.
zelda no dentetsu (ăŒă«ăăźé»é)
wait no thatâd just be spirit tracks, wouldnât it?
pokemon romhack that replaces all the pokemon with their real world animal/object/person equivalents
I donât recall owning any award-winning ramen shops in Spirit Tracks.
The Return of Dr. Sbaitso
featuring state-of-the-art speech recognition, revolutionary AI, and the same old monotone voice
Super Mario Beowulf
game based on the tv show the boarding school: las cumbres, made in the current first person resident evil style