SB game idea megathread

MAYBE I WILL (maybe)

An Assassin’s Creed game where you manage the affairs of a clan of Assassins over a series of generations. Make it explicitly about making a few Choices That Matter in each generation and then the next has to deal with the results. Set it in an interesting locale that goes through a lot of political/cultural upheaval over a few centuries. Ottoman Empire, maybe?

Final chapter plays with the whole Animus Software thing by glitching out hard and historical periods start to overlap + you play out the choices you didn’t make.

Cut down extensively on the open world cruft.

You probably couldn’t even dream of making this game without exploiting your workforce this thing sounds like a massive headache even as I’m sitting here typing it out.

Anyway that’s Assassin’s Creed: Dynasty

4 Likes

reverse terraforming mars where the players destroy a planet bit by bit

3 Likes

aka factorio

1 Like

Not really an idea per se but a stratagem I devised for advanced fighting game theory for Street Fighter II, Alpha, and III:

3 Likes

Stress Chess- It’s like regular chess with a chess clock, but with the addition of a deck of cards. Each turn you make a move, play a card, then draw a card. The cards have individual missions like ‘get a pawn to the fourth rank’ or ‘take a non-pawn piece’, and if you manage to complete that mission on your next turn, your reward is that your opponent’s clock will move faster. Naturally, the board will pulse with the tempo of the active player’s clock, the ticks will become louder, and the music will become more frenzied as the timer inevitably reaches it’s conclusion.

7 Likes

Im imagining something like the sonic drowning music

2 Likes

how about a chess game that uses eye-tracking and as soon as you look at a piece and look at where you might put it, it completes the move for you.

it would end up a battle of eye discipline moving at an incredible rate.

5 Likes

triple dragon

8 Likes

you’d kind of need to hold the whole board in your head too huh

1 Like

probably the only way to break the game out of its rut

1 Like

inspired by the recent animal crossing posts: a harvest moon/stardew valley-alike that has a completely undocumented, unmentioned feng shui/ley lines system that alters your luck, crop yield, etc. depending on where you place things, the colours you decorate your house in, and so on.

in fact, this slight variant might even already exist: a minecraft mod that adds in working dowing rods for finding underground water/treasure, and also ley lines. (though the ley lines would still be undocumented, you’d be able to find them by tracking where things like mountains, villages, desert temples, etc. spawn, and they’d have more precious minerals underground, crops would grow faster, more frequent thunderstorms maybe?

6 Likes

oh, also because i’ve been playing both fallout 4 and immortal taoists recently: open world western-style rpg about chi cultivation

4 Likes

Yakuza Tactics

3 Likes

Give me like, Crusader Kings but you’re just managing a few generations of the Tojo Clan

3 Likes

A NATO Specialist in King Arthur’s Court (Tracked Motion Controllers Required)

4 Likes

active time battle vs fighter

idea i just had for the seinfeld jrpg im making: if you get to use a phone you can call your friends and talk to them about your day / get second opinions on things. like using the codec in metal gear but you’re a normal person

11 Likes

almost spat out my coffee, this sounds awesome

2 Likes

Revenge of the Senpai: The Official Game of the Show - Chapter 2 of the Jerry Seinfeld Saga

4 Likes