Romancing SaGa 2 / general kawazu worship thread

Each monster tree (beast/bird/dragon/etc) has a rank, and the monsters you encounter rank up as you level up, becoming a different species

The strength of your party’s monsters is determined by the specific fixed stats a monster form grants it, as well as an HP boost corresponding to the number of times that monster has transformed unique skills absorbed

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the fight for me was tedious, but I managed to get it on my first try. I had some particularly good monster skills. I basically spammed Siren, Oscillation, and Gale a bunch, and I don’t think my party ever wiped.

If you play through Fuse Emelia chapter, you’ll get the conclusion to the story, which I’m spoiler tagging here because it’s hilarious: Joker is an evil mask that took control of Ren, Emelia’s fiance. Fuse accidentally gave him the cursed mask that took over his life. Ren made a fucking clone of himself to fake his own murder. Emelia beats the shit out of fuse for throwing her in jail on flimsy evidence of a murder that never even happened, all because fuse gave the wrong thing as a wedding gift

You do get, essentially, the happy ending for her by doing the Fuse chapter.

the hp boost is linked to the number of unique skills the monster has collected, you don’t get any hp from switching back and forth from razorback to black dragon or from dullahan to that stupid fucking wasp.

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also shout outs to the Fuse chapter for having some of my fav eyecatch illustrations


And of course the most important Fuse ending render:

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oh man thank you for spoilering those, i was getting antsy at all the dev room images already lol

i just hit the riki wall at the magma slimes, they def have my number especially considering riki has like 5 LP. dont have enough attacks that hit everything either, might need to regroup. even hiding with the thieves ring i just dont have the dps for everyone else

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some combo involving tornado slash or twin gales should be enough to clear the screen of slimes, and you just need to survive 6 rounds that way since there’s ~30 slimes.

Definitely was the biggest wall I faced when playing through. The whole game is tuned super easy otherwise.

There are two dev rooms in this game and I took no good screenshots of the remaster dev room, so you’ve got some surprises in store.

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Magma Slimes took me a bunch of tries even with enough damage to kill them all in one round every round!

Some strategies for that fight from least to most spoilery:

You can use your B or C team to remove Riki from that fight entirely

You don’t need your characters to have good stats to contribute to that fight (they can have huge LP or deflect and soak attacks) as long as you have enough party members throwing enough multitarget attacks every round

Fast reliable ways to get some good multitarget attacks : having mages with the light or realm gift learn their high end spells, and/or getting Kylin the space monster

For the magmaslime battle I’d suggest putting the two mechs in the first two slots, and have your damage dealers use the hide ring + defend on the first turn. They’ll attract less attacks. Then it’s just spam + pray

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Yes but the bosses don’t (they only get small hp boosts)

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I don’t know, I don’t get Saga Frontier. I need to grind forever to level up my party and hope to beat the pirates who invaded the Cygnus in the boss room.

Can I ask you guys: who is this game for? Is it for tweakers? Maybe I misunderstood its target? Or does it open up in some crazy ways and I will love it for reasons different than tweaking/managing my party?

The Cygnus invasion is the only gotcha in Red’s scenario but it’s made a lot easier if you fully scoured the ship to make sure you have more party members if you didn’t already do that.

If it’s the fight I’m thinking of (several enemies in front of a door?) you can beat some of them separately in other rooms before triggering that boss fight, and yeah pick up a full party first

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Like, I should either enter the front door and be attacked by two tanks and another soldier? IfI try the other passage, I am sucked out of the airplane, I cannot manage to reach the other end of the passage.

In any case, how would you define this game? As in my former post :slight_smile:

it’s for you
take the passage that sucks you but don’t stop running

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Thanks for the advice!
There is a character I cannot seem to be able to recruit, he (she?) says he hates the name red… how can I make him change his mind? :grin:

that’s Blue, one of the other main characters, and I have no idea whether he can join you at that point

It’s 100% a joke, he chooses to not join you because he’s called Blue and you’re called Red

Being confused / hating SaGa is a normal first reaction. The series is uninterested in genre conventions, and that can be a turn off, but that’s also an important part of what makes it enjoyable. I think I only really started appreciating what the series was trying to do after ingesting enough regular JRPGs, just like I only started liking more experimental movies after ingesting enough 3 acts structure movies

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my first time playing minstrel song i was like “lol what is this shit” for about ten hours until something just clicked and i rinsed it

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Question! How do I find the third artifact in Sei’s tomb? I got the katana and shield but I cannot open the rock door… I am having difficulties in finding guidance on internet

I wanna say you take the bottom right exit from the room with the Shield, then the top right exit, and then it’s in the top right alcove of that room.

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OK, I have taken down two bosses (in Manhattan and Chinatown). I was trying to beat the death lord in Sei’s tomb but it’s still too strong, and it keeps regenerating its life. I’ll come back to it before the end of Red’s arc.

I am still ambivalent about this game, but one thing I really appreciate it how many empty pieces of scenario there are, designed with care and to provide immersion even when there isn’t much to do in them.

Btw, I wish I could turn off the battle music, it’s unnerving (unlike the rest of the soundtrack).

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