oh yeah artillery is really there for mechs because you can’t gain abilities with it, I forgot humans can even equip it
Ended up drawing a map for the part of Red’s campaign where you might want a map. I haven’t drawn a map for a game in over a decade so this was really fun.
finished Lute’s story which was very underwhelming, but at least the final mech gauntlet was cool
did you seriously do Lute, Emelia, and Riki first
you’re a legend
a final fantasy legend…
I realized too late that Lute doesn’t need to be in the party for any amount of his playthrough, so I could have ended up with five unicorns if I had picked up Slime and given everyone Magic Heal before my rank got too high and unicorns stopped spawning… oh well
Edit: Nevermind, I got it. Still hate you puzzle.
Can anyone help me with this puzzle? Much like sliding blocks I FUCKING hate this kind of shit.
Every block you press A on in this 3 x 3 grid make it and it’s surrounding tiles in a cross pattern turn from green to not green. They need to all be green.
According to literally every walkthrough I’ve read I should “run around and press circle until they’re all green” which is useless advice.
I used this map. Thank you.
In fact I used it about half a dozen times cuz the game locked up on me when I defeated the monsters guarding the Octopus Board. I was 1000 yalms away from the base when that happened! But then when I re-tried I kept fucking up and running down the wrong stairs and I stayed up an hour later than I should have dealing with this shit before quitting.
This game REALLY likes giving you an instant Game Over after a hard boss fight, which is something I don’t think I’ve ever seen in a game before. Like, it’s bad enough that if you take the wrong path the fight is harder but then if you win you lose anyway. That is cruel!! But also kinda funny I guess, it’s not like I had to put much effort into any of these fights cuz I have been cheating to win. And it just goes straight to the title screen, with no fanfare letting you know the game ended. Made me think I ran into a bug the first time it happened.
I found a Rune Sword as a random drop very early in Red’s campaign and then I used the gold trick to buy all this top gear for all my robots, who just spam Bolt Cutter Bolt Cutter Bolt Cutter every round, so this run’s been pretty boring. I should have kicked all the robots out of my party but I decided they were all my friends early on and I refuse to abandon them even though all their heavy weapon attack animations take for fuckin’ ever. Red and Fuse couldn’t even spark cuz the robots were blowing everything up so fast. The final bosses were a slog but I was never in danger of losing. Zzzzz Emeril was better, cuz I had all those lady sidekicks, and they were always throwing out sick suplexes on perverts. Red should go get laid, that’s how his game shoulda ended, whatta dope he is
I swear every FAQ for this game was written by a 12 year old
I have never read a walkthrough where the author sounds so much like me.
Just stopped playing for the night because I ran into an optional boss that had an attack where it used Ball Bearing 6 times in a row to pancake my entire party, which was both very cruel and very funny. I think this game has a really strong sense of humour about itself.
it’s always felt a lot like the team managed to steal exactly one of the SGI workstations that were purchased for FFVII and just work with it in a basement with no oversight for about a year
I loved fighting the monster in the tombs of Sei, because he has a couple minions, and if you kill all of the minions, he gets an attack where he summons like 40 tinier minions to swarm you. That made me laugh a lot.
Well this ruled
Using only mystics didn’t though
I’m trying to figure out how Fuse’s scenarios works and I don’t understand
The simple act of choosing a character on the character select screen has weird underlying obscure SaGa mechanics now
wow, using both rei and ildon, brave, the only greater act of self-abnegation in asellus’ quest is if you tried using turnip as well
Frankly, Zozma was as bad as Ildon and Rei, I think the turnip would have ended up better than any of those 3
I’m glad that two whole schools of magic are dedicated to these losers
Thanks to the remaster’s High End Graphics, during last playthrough I noticed that the cute little flying rabbit enemies that look straight out of Mana games…

… eventually get taken over by disturbing parasite mushrooms and become much stronger

Is this a way to contextualize enemy level scaling?
Finished T260G’s route, my favourite one yet. Some really good unique locations in this guy’s journey!
After bouncing off of Saga Frontier dozens of times, I’m finally clearing routes in remastered. Played through Red’s route without looking up an FAQ even once, currently doing Lute’s route as my 4th one just to get it out of the way. It’s such a terrible route because there really aren’t that many sidequests in the game so its literally just grinding for the final boss after recruiting a party.
Rankings so far: Emelia > Riki > Red >>>>> Lute
Anyway I still think SaGa Frontier is one of the weakest entries in the SaGa series. Feels extremely unfinished, there isn’t enough done to distinguish the routes so far and the world feels really empty of anything but the three rooms they rendered per city.
I think the largest part of the appeal for SaGa Frontier is that unlike the rest of the games, losing all the LP on a party member only has temporary consequences. That along with the rather anemic item list and small list of techniques to spark makes this game really easy to figure out even without a guide, esp if coming from a place of playing other SaGa games.
Stuff like Tanzer swallowing the ship you’re on if you started the rune quest or played as riki is memorable only because its basically one of the few times something surprising can happen in a route that musters more than a “that’s it?” from me.






