Romancing SaGa 2 / general kawazu worship thread

i’m pulling my hair out against diva. emilia’s storyline is just several brick walls. combos are impossible because the boss gets three moves in a row, and many of them are interrupts like charm, crippling gaze, and worst of all, death gaze. I have white rose and cotton each healing 400 per turn, but it’s still not enough to make up for diva’s ability to just deal 3LP damage in a single turn.

I’m just struggling to accept that this is an oldtimey RPG that requires grinding since I know there are game breaking combos and tricks that make you feel really overpowered, but even fulfilling the prerequisites to break the game requires particular methods of grinding. I love JRPGs and I’m satisfied interacting with the fundamental aspect of the genre, but the way this quest just drops you into a monster-filled ball pit and says “play around in here for a few hours before you go fight the big thing” is really frustrating

I have my party decked out with shock and spirit resistance which nullifies a lot of the electric attacks, but when she switches to physical form and starts using retribution and stampede I just :doomdie:

yeah I really don’t like emelia’s story at all! honestly my least favourite by far for those reasons. sucks to think that people who pick up this remake will start with that and then lumber into NG+ on all the others

I’m about to finish Emeril’s scenario and I am 100% certain I will not have any troubles, because I am just that skilled at SaGa Frontier, and games in general

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you’re gonna take it up another notch

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Yeah the arrow icons / boot icons bother me as well, mostly just how ugly they are and how they clutter up the screen. I like that I can see where the exits are, but I wish you could toggle them to only show when you are in close proximity or something like that.

Also kind of bothers me that you automatically interact with NPCs by walking into them. It seems inconsistent so sometimes you have to press a button and sometimes not. But mostly I end up stuck in a loop talking to the same person because I was trying to see if I could squeeze behind them to interact with something else

Both of these things I’m pretty sure are just due to this being designed for mobiles first

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I won on my second attempt and only successfully comboed once…unless you count the DSC, which destroyed Diva, and made me a champion…

This was very dumb, and it rocked, girl power.

Girl power comes with regrets sometimes but there are ways to come to terms with that…such as shadow-themed novelty board games…ladies. . .

Hey it’s chibis Wayne Diamond

I think I only beat this cuz I asked Marina for advice so I could avoid the same pitfalls, and also cuz I used that gold trick, and also cuz I had the DSC, also Marina’s criticisms are all ones I share, best game though, can’t wait to get pissed at the second scenario and never touch it again

Who should I play next??

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What is DSC, and is Martial Arts actually a thing? I just assumed it was like “here’s a punch move in case you have literally no other options”

oh yeah it’s a whole ability set

DSC is a 4x combo that one character can do by themselves that uses a specific set of martial arts moves. it’s annoying to learn without grinding on all but a few characters but it’s the strongest single move in the game not counting other combos or quasi-exploits or blue / red’s late supers

Red or T260 or Blue

I picked this up tonight and started as T260 and this rules so much.

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PSA: Apparently Fuse is NOT a wholly separate scenario, but more like a collection of eight epilogues to the other stories and there’s no continuity between them (gotta recruit everyone once again every time etc.). Keep your endgame data for each character just in case you needed them for NG+ Fuse runs (but also keep in mind that, in a very Kawazu fashion, everyone has a different opinion about the best way to tackle them right now).

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been playing this and started with Blue’s story, this time. i am using a guide because like…i am not going to figure out where to go otherwise, even though this game does a better job of helping you keep track of stuff and exits.

anyway, is the thing about not being able to use one magic if you choose the other true? because that’s what they tell me, but i’m reading stuff here that suggests otherwise.

truly a game like no other, and even now and with a guide, it always feels like it’s about to go off the rails, entirely.

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Red’s story is a lot of fun so far for my #2, really really enjoyed the chasing Shuzer down and fighting him on a helicarrier bit. I’m going pure NG but I’m sure I’ll switch to + for the Fuse stuff that I’ll save for last.

I also read that there’s apparently a (hidden secret spoiler) Dev Room which is my absolute favorite kind of jrpg secret

i played saga frontier for probably 200 hours (it was the next game i bought after FF7) and i didn’t know any of the shit y’all have been talking about in this thread lol

i just use different attacks until people spark decent shit and then use the decent shit. i got stuck like 5000 times in the PS1 version and restarted games over and over and over. when i finally beat Red’s story like, two years after i bought the game, i was really fucking excited. i didn’t beat another story until adulthood, playing as T260. those are still the only two i’ve finished!

there’s an infinite money trick in the PS1 version involving gold ingots. very interested if they patched that out or not

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It took me a while to remember this even after having played it 7 times

You can have different characters have spells from opposite schools; Annie with rune spells and Rouge with arcane spells

You can’t have one character use spells from opposite schools (with one major exception); Annie can’t have both rune and arcane spells

Then there’s The Gift. The gift allows whoever has it to eventually learn higher level spells from the corresponding school if they use other spells from that same school in battle. Annie with the light gift can learn the super cool hot new light spells you can’t get in shops, by using Sunray a bunch

You get the gift by finishing particular quests, whoever was in your team during the quest gets the gift for that school, and whoever joins later can’t get it!

Your team can’t have gifts from opposite schools; finishing a gift quest forbids you to proceed with the opposite gift quest. You -can- start both gift quests but can only finish one.

(The arcane and rune gift quests are a little more drastic, they each have 4 sub-quests and if you finish one of those, the opposite quest closes off entirely)

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nope! junk shop glitch still works too
they’ve been very good about not fucking with any of this stuff in these remasters, rs3 has a similar infinite money trick untouched

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Has anyone managed to beat the earth dragon? He’s kicking my arse. His ball bearing attack seems to have an arbitrary amount of shots and can almost wipe out my party, then he’ll just finish me off with the heated gas breath

I would strongly recommend Light / Arcane / Time with Blue – the light quest is a lot more fun and gentle for the first thing you do in his story than shadow even if shadow servant is probably better than any light magic he gets since vermilion sand and mega windblast are pretty identical, the Rune quest is long and boring and more redundant with other characters’ than Arcane is, and time magic on blue is deliberately game-breaking.

in general you only really rarely have to choose one school over another with other characters and other stories, and you can always avoid having to actually run through the Shadow labyrinth by doing the much quicker light quest with just your main and then sending your actual magic users (ie Rouge, Doll, Kylin, White Rose, etc) to learn shadow magic (largely for shadow servant) automatically. The only story other than blue’s on which I’d even recommend going to the trouble of doing the whole Rune or Arcane quest as a prerequisite to doing time and space (whose trainers you can recruit rather than killing them for their gifts) is probably Lute’s because he has so little else going on.

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so yeah, i chose light basically by accident, and have been pursuing the runes, because that is what the guide i’m using suggested i do :\ idk where the Arcade quest is because there are 30 locations and i’ve been to like four lol. haven’t encountered time magic, yet, though!

current party is Lute, Nukaban, Mei Ling and Gen. i have a monster, too, but…i don’t really quite get them.

also it has been brought to my attention that they retranslated some ability names in this rerelease that I obviously refuse to learn