red dead 2 is explicitly about a hard man who learns the benefit of being soft so like, as friend said at some poimt a critic needs to admit theyre contrarian because they like bitcjing
Still playing this, in the post-game now. Itās a great sequel to a great game. Iām going to 100% it and get all the achievements (eventually).
I havenāt seen anyone that pretty or stylish.
could just be cause nobody is trying. I was the only gta online character I ever saw who looked 50 years old
I caught tuberculosis and I think Iām into this game now.
just got to epilogue part 1 and itās looking like yet another recent masterwork that just went completely over sbās head. I donāt know if you all just want every game to be a textureless wireframe vr missions version of itself (zzzzz) or youāre scared of someone walking in on you taking a videogame cutscene seriously (Iām too old and unhip for that kind of insecurity) and would rather just make fun of physics glitches or what.
I played on pc and didnāt have any issues with overly complicated controls. shooting was just max payne 3 with old time guns and having to manually work the hammers.
I donāt think Iāve ever been as in sync with a videogame protagonist as arthur. he seemed like kind of a dumb and mean guy whose secretly thoughtful in his journalings and exagerates his dumbness and meanness when heād go out to collect money from people so I tried to play him like that. and dutch, I wanted to believe him the whole game, heās so good at having a reasonable explanation for everything he does constantly, and at least at some point had a genuine belief in this kind of outlaw values world he was trying to build etc. so I want what heās saying to be real.
then when you get sick, I had completely forgot about the beginning of the game where you beat up the sick guy, Iād played that a couple months prior before I really started in on the game, so I was thinking things like āwhatās happening? this canāt be right? things were fine a minute ago! there must be some mistakeā like Iād really got a bad diagnosis myself. now all the sudden Iām trying to turn things around, give away my money, live right etc. itās sad, and sad reading arthurās violent thoughtful cowboy man thoughts on all this. but when he finally goes and confronts dutch/dad, heās staring at the ground and kind of mumbling, but he does it, the hardest thing heās done the entire game. real good shit.
I loved the guarma chapter too when the game suddenly turns into something like the end of the original novel The Getaway for a bit. I canāt help but love those metaphorical hell consequences for crime in stories even though crime is actually good. and itās nothing but hell from the minute hosea goes down in the botched bank job for a while til the end. and how great the game is with depicting the mood in the camp during chapter six when itās all over and done with. you finally ride in towards the end and micah suddenly has his own creepy shooters with him and weāre split between the normals and the psychopath faction. what an atmosphere.
I was trying to figure out why this game looks so good and I noticed itās not trying to look realistic at all itās trying to look like detailed concept art in motion. itās really easily noticeable in low res youtube thumbnails. every screenshot I take looks like concept art when I zoom in on it. I thought the foilage on trees looked strange at first but it was because itās trying to look painterly instead of real. Itās the infinite budget version of disco elysiumās visuals.
wonder if thereās anything to dan houserās last two games before leaving rockstar are one about having āwonā and just being rich and miserable for it before being dragged back into it one more time by your psychopath best friend (sam houser? the gta audience?) followed by one about escaping an outlaw dream thatās soured and run itās course and trying to be the best person you can with what time you have
the problem with marston as the post game free roam character is I donāt want him to be doing anything but staying home with his wife and farm. I donāt want to be going off doing robberies when heās got little jack at home
I donāt know how it would work but I hope they figure out some way in the online to let you buy one of those precut houses, build it, and spend all day farming to finally drive a wagon into town to sell some chicken eggs for 15 dollars. No, just playing harvest moon instead wouldnāt work. I need all the violence and whatnot out there in the rest of the world to be escaping from.
I never paid off my bounties in the story mode and I recommend playing that way
They could do a lot with a domestic setting, online or not. They need to add animal husbandry to the game. I want to raise a flock of sheep and have to train a sheep dog to help me watch out for wolves. You can shoot an animal or a person and watch their corpse slowly decay into a skeleton over a long enough time but you canāt watch your pet goat grow up from being a little baby that you helped itās mother birth into the world and there is simply no good reason why not.
Itās really great the way they introduce saint denis in the game, a poisonous blight on the landscape, all those clanging industrial sounds, the electrical buzz of 1899 street lamps, densely packed with people (itās a lot more emptied out online unfortunately). and strange to suddenly hear ringing telephones too, which you donāt even hear in the real world anymore
Basically caught up in the PC version to where I abandoned the PS4 version, and it only took me nearly 50 hours!! Chapter 6. This game is so damn long. I only occasionally hate that.
Noticed Colin Stetson in the soundtrack by just identifying his trademark saxophone. Some good intense tracks!
their music production remains so, so good
Playing this I realize, oh shit, I gotta replay MGSV; I got to play the best Metal Gear Solid again!