Quick Questions XV: Episode Prompto

Ultima 7 sorta does this. No weapon stats are shown directly but you can find an in-game book that does list attack values for standard weapons, although only a subset of actual weapons since it omits the weirder or magical stuff you can find.

I think it was the same for U8, although there were a lot less weapons.

romancing saga 1-3 obfuscate or outright hide most stats

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Is $15 the right price for Balan Wonderworld?

As the Balan fan I would say no price is right, but if you want to see a bizarre Auteur project where S-E could not say no about ANYTHING then yes?

Welcome to the World Of Tims.

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No price is right, but every price is right if you are ready for Balan.

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Whats a nice rougelike for a baby? On PC tho

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How baby is this baby?

Im the baby. Ive played a couple flours of Switch Shiren and a little Adventure Mode in Dwarf Fortress (hated the quest system). Ive also played Elona briefly, I liked it best of these examples.

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Brogue is accessible and a lot of fun. It’s gorgeous too, does amazing things with ASCII graphics. It’s also free and community supported, which is nice. It’s my favorite roguelike, and it’s the one that got me interested in the genre in the first place.

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This is a GOOD game. This is what I wanted. Something to play depth delving RPGs when we’re not at the table. I named a scroll ‘what’ and got shocked to death by an electric eel.

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Hell yeah, I’m glad you’re getting into it!

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Yeah Brogue is quietly way better than most other traditional roguelikes. I keep getting disappointed by other ones I try after having played it.

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thirding Brogue, echoing that its just casually what I want from a roguelike without all the wikiscumming I associate with the rest of the genre

It’s about building good heuristics to deal with unexpected situations (which is I think the ideal of the trad roguelike) without falling into the typical traps of being too formulaic or too arbitrary.

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Im starting to figure some things out. Hilariously, I was cornered on the fourth level and I thought Id whip out a wand (hey, it might help!). Turned out to be a wand of plenty… I didnt stand a chance after multiplying the enemies!

I can see how the tension would rise with the levels. And then youve gotta go back up?! What a quest.

Generally speaking, new roguelikes are better than the old roguelikes. They’ve got thought put into QoL changes and they’re not designed to be primarily played by sysadmins who have hundreds of hours of experience with them.

Brogue, which has been covered, is great.

Caves of Qud, is also great, it gives you more of an open-world exploration experience than the pure dungeon-crawl that you get with Brogue.

Dungeon Crawl: Stone Soup is also a good dungeon-crawler with a bit of a maximalist bent. I know we had a poster here for a while who was a contributor to the project and felt pretty burnt-out by it; I think you’d be better off checking out DC:SS than the older maximalist roguelikes like the Angband variants.

(And this is coming from somebody who started playing traditional roguelikes in '91, has beaten vanilla Angband, and spent far too much time in the 90s reading and posting in rec.games.roguelikes)

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those 3 would be my top recommendations, by a significant margin, as well

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Seconding Caves of Qud but only with permadeath turned off. The game has different values from other roguelikes (it’s in large part about randomized SF-novel-style storytelling), and it’s too unwieldy and maximalist to balance or pace around death-looping. Although it’s also kind of weird to just do a full playthrough of a randomized world without visiting that many other variants, permadeath still undermines it instead of grounding it IMO.

I’ve also had Cogmind on my steam wishlist for some time but I’ve been too intimidated to start playing. That one may or may not belong in a “best roguelikes” list but it almost certainly doesn’t in an “accessible roguelikes” one

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Caves of Qud. It isn’t as hotkey-heavy and deep as the UI makes it look. It really is just a single-character open world RPG with random shit in it. and you don’t have to play it with permadeath, and you can save your character for loading up again or slightly altering for subsequent playthroughs.

if you want tight dungeon crawling experiences, then
Brogue
Stone Soup
POWDER

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If I wanted to get into reading comics and/or manga what is the best way to do it on an iOS/Android device?

for manga, tachiyomi (assuming you are intending to break the law)

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