I’ve had it in my backlog for ages and I’m probably going to play it on Babby Mode so I can just wander around and look at the art without much fuss, which will hopefully keep my playing time down.
Sorry this response is only 5% useful
I’ve had it in my backlog for ages and I’m probably going to play it on Babby Mode so I can just wander around and look at the art without much fuss, which will hopefully keep my playing time down.
Sorry this response is only 5% useful
Apparently the difficulty only changes how the notes are displayed. Expert mode means trying to play everything by ear, but you get a special ending. Standard probably works best.
Thank, I will do the standard and then watch the special ending on youtube
It’s an immaculately presented, perfectly clean-swept interpretation of Dark Souls into a minimalist roguelike structure. It’s fundamentally misguided but has some spectacular presentation and aesthetic control. If you’re ok with five dollars for a few tableaus you won’t forget, it’s worth it.
I remember thinking it was pretty good but I didn’t see it through. In my mind, with a pretty big gap since I’ve played it, I prefer it to Hades and appreciate the restraint.
I use sumatra pdf
I know the jump between Famicom Dragon Quest 1 and NES DRagon Warrior is pretty huge but are the sequels the same?
Nope.
The Famicom and NES Dragon Warrior games are the same after the first one.
There’s a little graphics jump between each sequel.
3 looks better than 2, 4 looks better than 3.
The biggest jump is between the Famicom and NES Dragon Warrior 1.
I think just having to menu stairs every time there are stairs is enough to make me quit immediately. But if I am gonna DQ I should do in the original.
DW3 is slightly rebalanced to be easier in the western version. also the graphics for both 2 and 3 are altered to remove weapons from some enemy sprites for some reason, and also the whole crucifix/coffin changes
You could always play the Switch version. It’s really ugly but it’s also like $3 if you catch it on sale.
It’s so hard to go back to the stairs thing. I played through 1 enough as a kid to not need to do that again, but yeah.
i ended up looking at a complete sprite sheet of enemies for 2 and noticed the stronger, recolored variations have their weapons.
has anyone tried Vita exclusive Drive Girls? I am morbidly curious
oh shit this looks awesome
I mean it got middling reviews at the time but also the most findable coverage was from what I think was a gamergate-aligned publication, so, grain of salt?
i am the “simpsons did it” of weird games
ahh that’s a shame, it seemingly can’t be had for less than $40 and I can’t get it digitally (no PAL release) even if it were cheaper
oh yeah, it’s definitely not worth that. pretty sure i paid less than £10 for it
bov mocked me for spending $20 on the game new. He was right.
Somehow this game has an online multiplayer mode, as if they were confident that it would have a community. From what I remember at launch idling in MP lobbies was the most effective way of getting performance stickers for the cargirls, which was otherwise a grind that far outpaced any content the game actually had.