Quick Questions XIV: A Question Reasked (Part 1)

Yahtzee at the time was mostly famous for some pretty decent indie freeware adventure games, at least that’s what I knew him from.

While his vids were probably pretty passé if you were immersed in stuff like Insert Credit, I liked his stuff both because it appealed to my late highschool sense of humor yeah, but also because he actually tried to articulate what he liked and didn’t like about the game? Coming from mostly IGN and magazine reviews, Yahtzee’s vids were a pretty big deal to my brain. As was a lot of the early escapist stuff back when their deal was being like, a faux intellectual gaming magazine of the web.

That doesn’t mean the dude isn’t an edgelord, that his stuff didn’t age poorly, or anything. Just in the context of the moment, I can see why he was popular.

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Like geeze it’s so weird to think that talking about a game that came out in the past was unusual for big game websites at the time even. Like games came out, and then they vanished. That changed a lot when stuff like the eShop and steam made old games more widely commercially available, but in 2007-2008 all that shit was still really novel to me.

Does Yahtzee still put music at the end of his videos? He’s how I first heard about Scissor Sisters.

Dunno, sometimes yatzee is spot on, but most of the time i don’t really know what he’s trying to say about the game.
But i appreciatehis verve, even if he’s crass sometimes.

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everyone is telling me not to play .hack but one of my friends is really telling me to play .hack. what am i not being told, and just who is setting me up for a fall…

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Depends on which .hack they’re telling you to play. Ultimately they’re more interesting for their stories’ broad ideas than the bulk of the actual experience. The original .hack tetralogy is like playing an old MMO except you have to mash attack instead of it auto attacking. GU plays more like an action game but it still becomes rote and habitual after a while. If you like typical anime characters with typical anime characterization, it will be a lot easier to stomach.

Both are predominantly tropey anime stories with some interesting ideas with respect to AI and human interaction, but a lot of it has to be gleamed from referencing wikis that explain how different pieces of media filled in different blanks. The original .hack went in hard on the cross media concept and there’s a lot of stuff that happens in those games that make no sense unless you go and read a .hack light novel that takes place concurrently. And make sure watch the .hack/Liminality OVAs that came with each game, otherwise there are some deus ex machina in the game that have zero explanation.

If discourse didn’t break my signature it would be dot hack related.

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my friend told me to watch sign, liminality and play the original 4 ps2 games

I got you

hacksigsig

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As a standalone I think a lot of people like the Sign anime. I know I did, but I was also a child. Sign does tie into the backstory of the game, but Liminality is the OVA that came with each of the original 4 games, one episode per game, so they’re companion pieces to the games about what’s going on in real life outside the game during the events of whichever game you’re playing. So they’re designed to be consumed together.

I really don’t think the interesting ideas are worth the tedium and glacier pace of both the gameplay and plot, but a lot of people seem to think back fondly on it. And I did actually end up playing them myself even if I complained the entire way, so maybe you’ll still enjoy or find value in it, especially if you have a friend to talk about it with.

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Hey guys, I am about to play Fallout New Vegas for the first time. Can you suggest me some good mods to go with? It’s not strictly necessary to play something that preserves the original, in case there are things making the experience better. What should I add to the game?

jsawyer is an unofficial patch by the lead designer of the game that I don’t ever play without, it does increase the difficulty but it also fixes a ton of weird little inconsistencies and bugs

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Thanks a lot. I am definitely installing that.
Did you also try Project Nevada? I see that it can be made compatible with jsawyer.

Nope, don’t know anything about it

How’s the Neo Geo emulation on the Switch? I want to slug some metal but I vaguely remember reading about some modern ports being based on the ps2 anthology, which has bad input lag iirc

I’d avoid project nevada myself

Hold on, gonna put together a list of bare essentials and extras that I like

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NV 4 GB patcher - make the game aware of all the memory in your computer, generally makes the game run better.

Yukichigai Unofficial Patch - Absolutely essential. It’s only bugfixes, no gameplay changes at all, and it’s more extensive than jesawyer’s bugfixes, so you should use both if you’re into sawyer’s rebalancing, only use YUP if you want just bugfixes with vanilla gameplay.

New Vegas Anti Crash - even with bugfix patches, the game is still prone to crashing. Use this to minimize that happening.

Courier’s Stash Pre-order Pack Selector - so you don’t get a full inventory of dlc shit as soon as you make a new character

MTUI - the default UI sucks, this improves things

Classic Dialog Options - It gets rid of the tags in conversations. Essential, I can’t stand knowing ahead of time which options are the ‘good’ options.

Ultimate Invisible Wall Remover - fuck invisible walls

Honestly? This is all I would play with if I were to install the game again today. If I get tired of how ugly the game looks, the flora overhaul is nice and mostly lore appropriate iirc

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I think this is the only place you’ll find actual usable research into this:
http://electricunderground.io/shmup-input-lag-database/

In this case we’ll just have to assume that all of Hamster’s Neo-Geo ACA ports for Switch perform similarly which on that list would mean comparing Blazing Star for Switch to everything else.

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You’ll be fine

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I remember @Tulpa talking about this game and feel like playing it now, but I can’t remember the title anymore. It’s a new-ish interactive fiction game where you have to learn alternate-universe laws of science/alchemy. What is it called again?

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Hadean Lands I think

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Yeah, Hadean Lands

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