Quick Questions XIV: A Question Reasked (Part 1)

ideally make yourself the target of a running joke

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You heard the one about ___________? Yeah well they called themselves that because afterwards they needed “rubbertherapy”.

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What’s a good starting class for Dark Souls 2?

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Deprived

quiet desperate scavenging is most nourishing

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Agreed DkS2 experience benefits from Deprived more than the other Souls games. It’s fun to upgrade your equipment from nothing to garbage to also garbage in the early game. With other classes those drops are meaningless

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is there any upcoming VR stuff anyone is looking forward to at all? I got a lot of mileage out of 2016-2020 VR releases but it’s feeling lately like half life alyx was the end rather than the beginning

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sorry, I’m strictly reactive at this point, waiting for others to point me in a direction

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is there any upcoming Virtual Boy stuff anyone is looking forward to at all? I got a lot of mileage out of 1995-1996 VB releases but it’s feeling lately like Virtual Boy Wario Land was the end rather than the beginning

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I guess the myst remake will be neat enough actually, I’m just surprised at how boring the space has gotten; doesn’t seem like there’s any lack of projects still in development, but it seems like mostly safe money

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What’s the general opinion here on Frostpunk? I seem to remember someone stating that they loathed it, but I might be thinking of one of the many millions of things that float through my brain unlreated to reality.

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The UI pissed me off royally. That was enough for me to say “fuck it”

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I tried Frostpunk for an hour, it did not pass muster and I dropped it. I’m struggling to remember anything about the experience but I think one of the issues was that its favorite gimmick was to change rules/criteria midstream and retroactively make your past decisions terrible. That’s not really appealing in a game whose core loop is to solve spatial optimization puzzles.

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Okay cool, that’s kinda what I thought. I listened to a podcast about it and they had lots of praise for it, specifically because it likes to throw surprises at you hours into the game. It definitely feels like something that would make me awfully angry but i am glad someone else liked it very much

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interestingly, it seems to come from a place of “these surprises will push you into becoming a fascist, but with a little knowledge, you can defuse most of these situations by just taking care of your populace and being intelligent.” I respect that idea a lot!! Seems deeply unpleasant to play.

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It reminded me of playing single-player starcraft campaign maps on Hard difficulty. In the sense that those maps send waves of enemies at you at specific times and when there is not enough slack in the difficulty then you just need to play the map once and lose to know when the times are, then play again knowing exactly what is coming (e.g. not bothering with defenses until 2 minutes before the attack, then 100% into defenses, or building only anti-ground units because the enemy army has no air).

And it’s bad primarily because it gives you no tools to “fast-forward” through the first information-gathering run. And sometimes it even needs to be more than one trial run in case you die before getting to learn about the later stages of the scripted situation

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Isn’t this the same dev as This War of Mine? Because that game was guilty of exactly the same criticism.

Wasn’t the main theme from 1981 French comedy The Cabbage Soup sampled for a videogame soundtrack? (DK Country? Something David Wise-ish)

Should I buy Dark Souls 3 PC w/ DLC or Sekiro?

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Sekiro.
i think this game is really cool and fun and different, dks3 is at best a victory lap and imo the worst fromsoft game since 2009.

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