Quick Questions XIII: Answers Return

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are there any indie platformers as charming or fulk of personality as ape escape

cursed king is better but dragon’s trap is prettier

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no, “indie 3D platformer” is like “indie fighting game,” it can’t really be done at scale without coming out hollow

the only exception is grow home which is fairly different and also ubisoft

I got three games I have dreamlike memories of that definitely existed in the 1995-2003 timeframe. Requesting IDs:

  • An FPS with a multiplayer stage set in a drop-ceilinged office building. You could go up into the ceiling and drop elsewhere to confuse your opponents at your position. You could place C4 explosive traps. I played this at a LAN party when those were a thing.

  • An FPS featuring a long snowy level. It had a peek around corners feature that allowed you to shoot without them having a line of sight on you, and enemies didn’t aggro if their colleague died right next to them. So the game consisted of nonstop sniping everyone with this one tactic from beginning to end. I think it was published by Activision.

  • An early multiplayer RTS with buildings but no mobile units. You would connect your buildings to each other and to a power source and you encroached on your opponent by deploying static cannons. I think it had a sort of Protoss architectural style (although it might’ve predated Starcraft slightly) and I think it was on floating continents. This game was fun and intense.

that second one sort of reminds of me deadly dozen but that was published by infogrames

The last one is Netstorm!

It’s great! You connect small islands to each other with paths over the void and set up elaborate attack/defense stuff with turrets. At your home base is a priest, and if you’re not careful enemy golems can jack him. To progress and unlock new turrets you HAD to sacrifice priests in the multiplayer mode, over time. It’s one of my favorite multiplayer games.

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The Activision memory was specific enough that I figured it out. It was Soldier of Fortune by Raven Software.

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Sweet thanks!!! That memory has been nagging me for years

god now that you mention it soldier of fortune is a frustrating fucking game so that tactic makes a lot of sense

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This game still looks fun!

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Nooooooo

EDIT: OK this one managed to exist: https://store.steampowered.com/app/355490/Stratus_Battle_For_The_Sky/

EDIT 2: nope it was abandoned after dumping some early prototypes on early access…

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aaand the first game is also Soldier of Fortune. I remember the long hallway in that multiplayer level is a deathzone, like this gameFAQs says

This multiplayer was way more fun and had different level aesthetics than the single player – probably why I remembered it as a different game

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yeah the SP is way too full of bullshit hitscan enemies

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what are the live streaming sites that let you do or show whatever you want. maybe i want to stream overwatch while jersey shore is in the background while smoking weed

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https://dlive.tv/

set it to over 18 after you start streaming… it takes it off the front page so they dont care about what youre showing

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has anyone else experienced issues with the New 3DS’s auto-brightness function?

oh, is that what that is?! my screens are always getting brighter and dimmer, seemingly at random, and i assumed it was broken in some way and that’s why i got it cheap

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Auto-brightness features on smartphones seem similarly crappy, a lot of the time

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yeah i had the same experience as loki, i thought my ds was broken but when i looked it up i just found the instructions to turn it off. its a shit feature