Or maybe pick your favorite failure and that becomes your Failure Tulpa or something.
Except you can’t pick the Dreamcast, because that’s Persona’s.
Personally, I had never heard of this thing:
Not entirely a terrible idea, if their intended audience was 5-10 year olds. I remember having some weird fake kiddie laptops and fake PDA’s as a kid in addition to my brother’s Game Boy. They definitely should have marketed it as “educational” though. That’s the secret to selling subpar hardware for young kids.
$117 seems a little steep for what it is, but–again–you just claim it’s going to teach the kids Spanish and Fractions and you’re good to go.
I really want Teleroboxer and that one shmup (you know the one…it’s the only one).
Though during the month I was interested in buying games for my newly acquired VBoy I didn’t see any prices I was crazy about.
Somebody bought up crates full of the English version of that shmup and now sells them one at a time, CIB, for $30 or whatever on eBay. They likely have, like, half the copies in existence, so I guess I should just buy one. But somehow it drains the fun out of collecting when you’re just buying a copy from a crate a dude bought at auction.
It’s fun to be the dude who bought them at auction, not so much the schmuck who has to buy at a fixed price.
Whenever you get back to the states I can dig up the copy of Red Alarm (that shmup) which found its way into my hands in a bag full of Sony Minidiscs for you. I’ll never own the hardware, and my attempts to return the game to the person who accidentally gave it to me have inexplicably been ignored so w/e, may it find a loving home.
I don’t remember the full details, but weren’t all Master System games actually coded in-house at Sega?
Like, I believe if Sega wanted to have your game on the Master System, they would approach you, negotiate for the license, and then recreate it themselves. I believe all Master System games were creates this way.
I think I’m basing this on something Jeremy Parish or Ray Barnholdt said on Retronauts. Probably in a Master System episode?
Sort of, not exactly. In name, yes, pretty much. But lots of them were ghost coded by outside companies, just as lots of Nintendo’s first-party games were. Double Dragon, for instance, was reprogrammed “by Sega” – but it was really by Arc System Works.
master system ninja gaiden is actually a side story because of these kinds of shenanigens. so it’s ninja gaiden gaiden. also in europe, there were master systems with sonic or alex kidd or hang on as the built-in game. and in brazil, of course there are master systems with many built-in games, but i think they came later. for a short time, there was a mega drive clone being sold in some shops called the scorpion-16. there were two interesting things about the scorpion-16. the first is that it was region-free. the second is that it had a hidden cartridge slot inside the console, with the intention that retailers could take the boards out of whichever cartridges they had that weren’t selling, put the board into that hidden slot, and then they’d have scorpion-16s with “built in” games. i only found out about this console a few years ago though, as i guess sega clamped down on it pretty quickly.
anyway, there are a bunch of cheapo kids consoles from the early 21st century. i want to investigate them if i can ever get ahold of them dirt cheap (i’m assuming the games aren’t worth playing any real amount for)
there’s the mattel hyperscan, that used cartridges and trading cards that were scanned in for power-ups or something? i don’t think it was marketed as educational, as i think the most well-known games are marvel licensed fighting games.
v-tech have had a couple of consoles, which were aimed at a very young audience, and marketed as educational. the v.smile is cartridge based, and i guess it’s a 16-bit system? and it has a handheld variant, and a variant with motion controls. more interestingly, v-tech also released the v.flash, which is at a similar level of power to the original playstation. its commercial games come on a weird format, which are cds in floppy-like casing, though the casing isn’t necessary, and they can run cd-rs. it would be cool if this caused it to gain a kind of homebrew scene, and people started seeking them out to play weird low-poly exclusive indie games. but that doesn’t seem to have happened.