This is a thread for either retroarch screenshots of ps1 games at native resolution with crt shaders or bad cellphone photos of ps1 games being played on crt tvs.
Eventually I’m going to replay xenogears and meticulously screencap all the towns until I get around to that here’s some screenshots of koudelka and parasite eve
I’m using the “crt-royale-ntsc-320px-composite” shader. they recommend at least a 1440 monitor for this shader, but I’m only at 1080 still. oh well, the screenshots look weird unless you look at them fullscreen but when playing it looks close enough to my faded and unreliable memories of sitting up close to a crappy tiny crt to work for me.
I do need a new monitor though, but those nvidia tv’s they announced recently were the first monitors to sound good enough to be worth getting to me, if they come out with one in a pc monitor size I’ll go for it.
The crt and/or scanline shaders for reshade are good and very adjustable to suit your preferences and actual display. You can do something more clean, akin to a Trinitron monitor. Or more “dirty”, like an older TV, etc.
I forgot I’m actually 1200 not 1080 so I guess that’s helping and is why I was confused about people talking about the picture being smaller with integer scaling
It’s ok but I think somebody else is going to have to do it unless you have a specific preset in mind cause looking at the settings I don’t have anywhere near the brain power to customize this thing unless I go to a monastery to study old monitor technology for 10 years and I like the result I’m currently getting so I’m also lazy
When I adjust shaders retroarch usually disables them entirely in a non-menu setting. Open then config file and search for ‘shader’; there should be a line like ‘enable_shaders’:false. Set it to true.