I’m not saying it was groundless, I’m saying it was disproportionate and freaking insane.
I mean, it’s one of those “you had to be there” things (unless you can dig some old posts from nomutantsallowed and their ilk and see for yourself, I guess)
I’m not saying it was groundless, I’m saying it was disproportionate and freaking insane.
I mean, it’s one of those “you had to be there” things (unless you can dig some old posts from nomutantsallowed and their ilk and see for yourself, I guess)
I tried looking these up and in hindsight what can be said, they were basically right about fo3. They come across as massive dicks but they many of their predicted criticisms of fo3 weren’t off. Fallout 3 was massively dumbed down and insulting to its antecedents. It was a sloppily made bad action game with a fallout coat of paint and writing that made the Console only Brotherhood of Steel look competent
Hey now FO3 was no great shakes but BOS has to be the absolute worst Baldur’s Gate:DA-style hack and slash I’ve ever tried to play.
Boy, do they.
Still, the world didn’t end!
Good Fallout games did though.
I guess we’re getting that not-Planescape game that nobody wants.
I’m interested in that new Torment game!
Also, I thought New Vegas was considered good, even by SB.
FO3 is “unappreciated good”
Yeah I mean, people like New Vegas and I get why but I still can’t make my way through the gormy engine. That’s me though.
New Vegas is the true Fallout 3 accept no substitutes
New Vegas is good. It’s saddled with an awful engine courtesy of Bethesda but it has so many good parts to it that I can’t fathom how anyone can reject it outright. It even does interesting things with the rpg systems.
I mean I guess I played like half of it? I stalled out when the interesting quests started overloading the crappy scripting capabilities and bugging out. I was like, OK, I get it, choices.
I think the engine still ruins it. I played like ten hours between the main story and old world blues and I felt pretty gross by the end of that.
Idk, I started New Vegas four times and my main deterrent wasn’t the engine but how dry and featureless the world is, compared to FO3s’ abundance of interesting environments.
I got much further in my last playthrough, I’m right before the big endgame “side with a faction” part, and it gets quite interesting, but it took some willpower to play through the early game.
Tried some of the DLC as well. I think I’ll postpone until the main game. The one with the sentient robots is… a bit too eclectic.
say what you will but to those of us that lived there, fallout: NV is basically a completely accurate version of the mojave desert as it is today
it has like, actual writing and characters worth giving a shit about and choices that meaningfully reflect the PC you created. That’s what makes it feel like a proper Fallout. the rickety engine just didn’t bother me in light of that.
I guess it’s a different strokes thing but i vastly preferred the Mojave to the DC area from FO3, which felt to me like wandering around in the world’s biggest landfill.
honestly I think I dislike obsidian more than Bethesda or bioware. Their whole thing of making theoretically more interesting sequels to rote (if initially better produced) games in checklisty, mushy engines has never once felt good to me.
Once again I’m really glad that crpgs are actually getting good again without them.
boy dogfights sure aren’t any fun at all in this game and seem to come down to purely having more shields than the other guys
cant believe I took a break on waifu simulator hijinks for this!
Dogfights are mostly garbage but there are a couple of tricks
When the fighters make runs at you, turn quickly to follow them past you and boost at them. They’ll run longer and let you get more shots
…that’s actually the only trick i know. Carry a lot of titanium??
a trick that works well for me but only works if you encounter enemies near planets is to lure them into the atmosphere. For some reason they’re not nearly as good at maneuvering in it and become easy targets.
Other that that, ship shield upgrades are worth sacrificing space for, they make combat tons less frustrating.
oh yeah, and if you land they usually just go away. That’s a nice feature.