News VI: Fires of Rumorcon

Yeah, I think lobbying for better archiving and better public-facing availability for games is good. The situation of “uncommercial” films still protected by copyright contained in government-maintained archvies really isn’t all that different, though—there are many films that I would likewise have to travel to government and university archives to see in person. And in fact it’s maybe worse, because there are a bunch more nerds out there maintaining complete MAME and Intellivision sets than there are active torrents for films from the 1920s.

As a person who loves film before he loves video games (both in terms of chronology and in terms of passion), these kinds of drive-by not-actually-equivalent invocations bother me.

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hear hear

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seems pretty long to me

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do I look like I know how to read or use common sense

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Here’s where I mention that this stated purpose of this study is good and valid and I hope this helps it:

I am mainly annoyed about some of how the data is presented (with what I argue is a bad analogy), and perhaps even moreso with how it’s being talked about on Twitter and Bluesky

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It makes sense to ‘push on both sides’ so to speak when it comes to old game preservation or whatever but my introduction to this being Frank Cifaldi tweet-storming that piracy is problematized because it requires a certain level of tech-literacy most people aren’t comfortable with made it difficult to not just think…isn’t that the thing to change then?
Especially when the study’s conclusions are essentially “The interests of commercial video games are incompatible with preservation”, seems clear the solution is normalizing & simplifying paths outside of commercial industry. But I suppose maybe this helps strengthen arguments for emulation/rom preservation etc. etc. … just the cifaldi framing…seemed a little clueless.

Also,

I like the endless Sega financial dirt coming out, I hope Yuji Naka has a chance to go really ham at some point.

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I can’t wait for the allegations that sega was trafficking cocaine in unsold vectorman carts

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oh, is there another volume of the untold history of japanese game developers coming out?

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it strikes me as i’m watching this doc that it leverages the same curiosity that drives you to engage with the game in the first place. it’s just like pulling back yet another layer to analyze the connection of the real actors with the fake ones.

like watching it pulls me into a very similar headspace, which is a great reminder of how convincing and evocative the game can be.

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Ooh. I don’t need the documentary part, but I do want to play the game. ^ _^

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Hmm, nice looking Sunset Riders homage that’s apparently already been out for a few months now. Switch/Playstation only.

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Devil Engine is getting a PS5 Physical? Published by Beep???

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mannnn i really hope this game can live up to its graphics holy lord

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JRPG equivalent of fried tofu’s getting a remaster

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