News at XI: Pro Evolution Gossip

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nintendo is doing official releases of unreleased games zero racers and dragon hopper on their virtual boy thing

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damnit, i was really trying not to want this thing

hopefully, some crafty folks find a way to extract those game ROMs

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Since this is available for Switch 1 as well as 2, they’ll get dumped basically immediately.

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mr burns voice “excellent”

but for real, Dragon Hopper is one of the absolute most-wanted titles within “the community,” and i’m surprised the way it’s finally seeing the light of day is through Nintendo themselves.

Zero Racers is the F-Zero VB racer we never got and it looks fine.

there’s only a few things left that would really blow my socks off, but if they release some kind of playable build of Super Mario Land VB, i’d really be amazed.

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The legal action was brought by digital rights campaigner Vicki Shotbolt

That is the most anime name I’ve ever heard in real life

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I swear these pynchon names keep multiplying

maybe nothing is real afterall….

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:tarothink:

That’s literally the most rap battle bar title that SQEX has put on a game box in a long while…

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“but most indie publishers are not people indie developers should work with. The vast majority of indie publishers, in their whole structure, are predatory and opportunistic.”

stuff we all know here at sb but its cool that its getting written up in mainstream publications

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I like the games hooded horse chooses to publish so at least hes saying the right stuff

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Today if someone can only afford to play free games on Itchio, it actually cultivates a very good taste in games, even better than play commercial indie games on steam.

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yeah its called being on the cutting edge! if youre only looking to big steam releases youre ignoring all the actually cool underground/outsider/amateur stuff!!! searching through free sites and game jams and shit you will inevitably play an important game before it gets into the masses hands! like i understand polish and features and ‘everyones playing it so i have someone to play with always’ stuff but nothing has ever felt better than discovering art thats gonna be important before everyone knows about it!

also not listening to an algorithm and finding things on your own is considered fucking MAGIC these days. youll impress all your friends

tldr being uncool is fine but BEING COOL IS COOLER

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A real funny twist to this that some guy in the Virtual Boy community was planning to release repro carts of these exact two games. Allegedly they had contact with some uncle somebody at Nintendo who was willing to provide them with the roms. Given that it had been over a year since they made this announcement, most of the community thought they were full of it or had been duped, but two weeks ago they claimed the ETA was gonna be, uh, next month.

https://www.virtual-boy.com/forums/t/dragon-hopper-has-been-found/

funniest possible timing here from nintendo

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i did know someone with a pre-release copy of Bound High that was taken out of NOA HQ so I’d believe Zero Racer making it out too.

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Yeah both Bound High and Niko-chan Battle have ROMs floating around. When they said it was going to be unreleased games I thought it would be them.

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https://rpgmaker.net/ has ceremoniously been rescued from hell

for archival reasons this is obviously great but it is also hard to imagine much adoption will take back for these kinds of niche spaces and especially their forums after things like discord had so cemented themselves. plus i think sites like itch have really shifted the feeling away from having fiddly little ‘homepages’ for ongoing projects into much more presentation-y storefront displays, though ironically the number of fields and elements you can adjust in rmn is far closer to how managing steam pages go. hopefully i am wrong though and 2k3 continues to encourage folks to rip built to spill and the unicorns songs for bgms as if the game itself is a myspace page

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The game is set in a near-future university town built on a floating island in Tokyo Bay, where students and teachers mutated into monsters roam. Dungeons are procedurally generated and take on the form of tube-shaped environments with no ceiling, allowing 360-degree movement in every direction—similar to the classic arcade game Gyruss. Combat features “real-time speed action.”

Comes out in May in Japan

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