Sequel to this
This is the most designer jargon I’ve seen in a while. You’ve got to manage your echo to get sync and entropy. The sync actions can be built by slipshodding and performing gear shifts, with an additional bonus when you hit top shift which grants chaos points, but that’s not all…
It feels like the attacking and shielding are superfluous to just building up boost and enjoying drifting.
I also dream of GTA6 failing.