-based on FINAL FANTASY XII INTERNATIONAL ZODIAC JOB SYSTEM
-Background, character model, fonts and all 2D parts are higher resolution
-Movie scenes are higher resolution
-Uses current-gen graphics tech
-7.1 surround sound
-higher quality audio
-Japanese and English voice
-Option between original BGM and newly recorded BGM
-shorter loading time
-auto-save feature
-turbo mode
so … why would the game need a “turbo” mode in the first place, is what I’m wondering.
Isn’t that kinda, you know, admitting that it drags along unnecessarily? The first 8-10 hours left that impression, and likewise I left it at that - never looked back. Never have, never will.
p.s.: isn’t it interesting that they’re rehashing 12 (well naturally they’ll outsource this anyway, but still …) instead of putting VII-1, VII-2 and VII-3 on their “let’s progress ASAP because we won’t make it until 2020 anyway”-list?
This is probably a quick-and-dirty way to make a buck compared to the ground-up remake though. Shit, they need a way to fund animating all those summon animations
international version it’ll be worse than emulating the original game has been for six years and it upscales beautifully already
c’monnnnnnnn people
I know I literally have preservation in my job title but these remasters never come close to meeting my standards, it’s just being resold an old product that is less flexible and authentic than emulating the old product
ok I watched the trailer and based on that alone it sounds like the tracks are going to be a mixture of synthetic and live instruments. But why wouldn’t they just use the already poifik OST originals now that they’ve the space