ALL MY FREE TIME SPENT READING ABOUT ARCHAEOMETALLURGY IS JUSTIFIED IN THIS MOMENT
just remembered there was a Star Tropics II
help I hate myself I wasted my life ;____;
Thief. Is. Not. Steampunk.
Gamescom also confirmed Space Hulk: Deathwing is coming this year (along with a whatever trailer). B)
owned yet again
I googled thief steampunk and the results seem pretty conclusive
this rules but does it seem like the game is really reluctant to acknowledge left-click actions, especially when combined with E? I want to make sure whether this is an issue with the game or the laptop Iām using.
What is that NPC at 1:03 doing to that buffalo?
[quote=āGate88, post:2127, topic:197, full:trueā]Oh, are you talking about the single player? Then, yeah, Halo 5 single player sucks. The multiplayer is maybe the best it has been, though.
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i mean, itās serviceable, but uh⦠noooooooooo
halo 1 was the best multiplayer for my money
Halo 5ās competitive more or whatever itās called is super cool and basically a sport or whatever, but thatās not something I can do for more than a few games at a time and the rest of it, from what I saw anyways, was not good.
My favorite Halo MP is Reach which I am pretty sure is the Wrong Answer in Halo circles
Halo 5 arena is good and does a good job of āHalo as sportā, but its appeal as a Halo game lives and dies of how well you take to the changes they made (mostly the ones done in Halo 4)
The not-esports mode is fun though
My best Halo online memories is playing 3 with people here, mainly the silly modes like Rocket Race (AWESOME!) and that one where your team has to move the elephant to their side of the map
Yeah, it entirely depends on what you want. Halo is a lot of things to a lot of people.
The balance/viability of weapons is way better than itās ever been. The movement (and related abilities) are really good too. And it runs at 60 fps!
If you value wacky game modes and sprawling vehicular combat, itās probably not the best halo for you (not to say there isnāt any of that.)
I appreciate halo 1 mp the most because itās basically console-ified pseudo quake
like, static timers for weapon/power-up spawns, small arena maps, every weapon is a projectile weapon, distinct effects for each (plasma rifle freezes + headshot bonus, super strong pistol, AR strong enough to be an effective pickup, automatic weapons get quick camo ability, etc)
a lot of this applies to halo 5 as well but a) many redundant weapons in the sandbox (whereas in halo 1 pretty much everything is useful, except the needler); b) additions from later eras of military fps, such as clamber and sprint (altho they are balanced about as well as you could hope)
some cool stuff e.g.
I donāt disagree with your points; I like Halo 1 for the same reasons!
Halo 1 is more pseudo tribes or pseudo unreal tournament than anything quake like. Mainly because movement is so slow and floaty and the maps feel like ut/tribes big spaces than quakes extremely tight layouts
im down to play the first halo whenever