I’ll cling to Classic a while longer. I just finished all of Zangief’s trials in less than two or three hours which I believe is a world record.
Progress! I wanted to learn Classic but felt like it would be better to do it with a brand new character rather then my Modern main so I could reset ranked progress. Ended up going from Modern Kimberly to Classic Chun-li, mostly because people at the time were saying that she lost too many tools in Modern to work with that. Funny in retrospect now considering how she seems to be considered one of the strongest Modern characters.
Anyway, progress has been slow but it’s been a lot of fun! Chun-li has so many different tools and you really have to learn every single type of motion with her except for 360s. I see people doing some ridiculous combos with her but doing anything that involves tight links or her stance stuff is still real inconsistent for me so 2HP into SBK will still have to do for now as DI punish counter combo. At least I got the her corner Tensho kicks into stance mixups down pretty well. Mostly just trying to break bad habits at this point, a number of them being:
- Doing DI on incoming jump ins after I whiff something. It’s like the most reactable DI you can do since they will almost always do 2 quick cancellable attacks to start their combo before the DI hits which ups the delay of it. That or it’s an empty jump throw which also beats it. I honestly don’t know why I started doing this so much. I could just block or even parry! I think it’s because I somehow think that DI will be faster then blocking?
- Doing Kikouken after they block my DI in an attempt to apply pressure. Some people might not know and block it but so many people do and will jump over it which is the perfect distance for them to hit me with a punish counter jump in combo as I’m recovering. Again, I don’t know why I can’t stop myself from doing this.
- Not doing wakeup backroll. I can just never remember to do this in a match. I’ve seen over and over how effective it is when others do it to escape oki but I can just never remember it myself?
- Buffer every normal with an unsafe special and never actually hitconfirm. This one might never happen. Doesn’t matter if it’s 3 whole light attacks and they all get blocked, if I don’t commit to those 100 kicks or SBK regardless of hit or block they’re not coming out at all. I know I should be looking at the enemy healthbar to react faster but honestly, I think that’s lame. If fighting games want that from me then they should add big damage numbers popping out on every hit and let me confirm with those. Battle Fantasia was right.
There’s other stuff too of course that would be good. Using drive rush at all (both neutral and cancel), learning how to pressure better when they’re in burnout, bigger AND consistent combos, trying to punish with anything other then my 7 frame sweep (all my other moves just never seem like they have enough range), lots! At least I’m getting better at reacting to DI.
OK this took me forever but I did it, I hit the highest rank in the game, this means I’m one of the greatest players in the world, don’t ever challenge me or I will utterly fuck and humble you and that rank proves it
I had a lotta thoughts I was gonna share once I hit Master but it took me way longer than I expected and I forgot most of them!! So I’m gonna ramble about pointless garbage!!
- Actually ranked is (mostly) joke, it doesn’t mean all that much, it is not good for the soul but I did find it very fun in this game and I’m gonna grind Honda up to Master next. Why not!! Casual has actually been more active for me lately, it seemed very dead for awhile there, but Ranked is like a five second wait for games, it fucking rocks, I ain’t doing Master League though, not unless I start really putting in some fucking time to improving which…uh…
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I can think of things I should be working on but much of it is actually properly learning matchups. And maybe the biggest issue is learning when to fuckin’ quit. I am not good at that, more often than not I’m playing fighting games when I feel like shit and those are the days I lose a lot. But I keep going! Cuz that’s what Ryu would do if he was a chronic complainer (for very good reasons) . . . Ryu . . . I have made strides though, it’s incredibly satisfying seeing how much better I’ve gotten at so many things I thought I’d just never become competent at. That is the glory of fighting games really!! It’s never to late to “level up” . . . so I will probably start putting in more work now.
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I adore Manon but fuck she is more work than much of the cast. I ain’t gonna complain about balance, I think it’s mostly fine and I cannot think of many ways to improve Manon that wouldn’t make her utterly miserable to play against/break the game. Sometimes I do get jealous of characters with great Drive Rush and reversals though…
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Wait I will complain about balance: Fuck JP. I am not sure he’s actually OP and I don’t dread fighting him or anything but fighting him is fatiguing in a way no other character is, he has every fucking option you could ever want and almost all of them put the opponent at his ideal range and boy can he just shit out damage from full screen, it is absurd. I finally put a sincere effort into learning him over the weekend and much of the time I felt like I wasn’t even playing the game, like I was just spectating as this motherfucker threw out spikes and ghosts and just won again and again. He is a very cool design!! I think it’s good that this game has incredibly powerful characters!! Hoping I look back at this like people who whined about Wesker at UMvC3 launch!! Doubt it though!! Will I continue playing him?? YE – actually I dunno, zoning folks out and teleporting around isn’t nearly as satisfying as I expected, maybe I’ll focus on learning Ken instead, having a dragon punch would be so nice.
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One-and-done is so fucking common in upper Diamond and it’s so fucking lame, like imagine being that guy, that guy with no guts. Can’t even pity ‘em! What do they think is gonna happen once they hit Master, that once they’re free of “scrubs” they’ll be able to unleash their true warrior spirit and take down Daigo?? But hey if you just wanna make numbers go up it’s the way to go, why take any risk, eh. Like, they ain’t cheating me none so it’s not a big deal, you’re def waving a white flag if you immediately choose QUIT whether you win or lose so there’s some satisfaction in that but God. What fuckin’ losers. Especially since a lot of them are very fraudulent Hondas. Please stop dishonoring my big boy, you dopes!!
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I still have no clue how to fight Rashid and sometimes I get real discouraged and sad after a loss to him, like “I am being punished for not being able to afford the Season Pass! This business model is evil!!” But I also know that if I did own the dude I’d spend like 15 seconds labbing shit out before accepting the next ranked match and immediately forgetting what I was so salty about. That’s just how I am!! I wish it wasn’t but that’s just how I am!!
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Wow I knew I’d regret saying this!! The menus in this game stink!! Accessing replays is a pain the fuckin’ ass! I really wish you could take control of a replay to help figure out how to beat stuff! Starcraft lets you do that, right? And I know one of the recent Guilty Gear ports does. That’s such a luxurious feature, every fighting game should have it, also it would be nice if I could cut and paste button inputs from a replay and put them on a training mode dummy, I am very bad at both reading inputs and remembering them without taking lots of notes, everything should just cater to me being incredibly lazy yet stubborn.
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I will not be spending more than 10 seconds in the Battle Hub until they remove the TMNT theme, that shit really ruins the vibe!!
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Modern players are still very rare but at least nowadays I (usually) know better than to do a single remotely unsafe thing while they have meter cuz if I do I’ll be eating a super. That shit is still so annoying, that shit gives me launch SF4 flashbacks, maybe I’ll learn Modern Marisa so I can just walkforward lvl3 folks, I actually hate having to hit forward after doing so many of her specials, I bet Modern’s the way to go for that shit…
Anyway Street Fighter 6 rocks and I’m one of the best players in the world but don’t worry if I get invited to one of those blood money events I will say ‘no thanks’ because I’m also one of the best people in the world. Believe it.
I’m only Platinum 5 but I found I started getting bored of Manon around Platinum 2 or 3, when the general player was a little more wise to avoiding her command throws and you couldn’t just bull dog people anymore. She doesn’t actually have many interesting tools or strategies once you have to play neutral, and your main rewards mostly reset you back to the boring neutral rather than setup any kind of new situations.
The one fun thing about fighting JPs is: when they do a block string into the level 2 super with the circle of ghosts, command throwing them immediately. Like the Borg you can only do this once per JP before they’ve permanently adapted to it, but it is always funny that first time because if they get caught then you know they had never realized it was a thing that could happen.
didn’t end up liking this game at all tbh, uninstalled for good (?) a few weeks ago. life feels marginally better. I’m cursed to not like fighting games that actually have players.
I decided to spend a night catching up on KOF15 and now my execution in SF6 seems permanently shot. I’ve never been able to reliably do combos in SF6 ever since.
I had a good run.
my god…
Poison Voldo
duo lon + voldo. but really just FANG
not sure if less racist or just differently racist
“Differently racist” is pretty much the whole history of Street Fighter
I got to Silver 3!..with Chunli.
It is insane the difference in success I have between her and Jamie who is eternally stuck in Bronze
Jamie matchups against a lot of the ‘higher tier’ speedy characters mean he has less space to drink. It seems like he just has to rely on his fundamental neutral game at higher levels which explains why he’s generally estimated so low. Since I play modern, the damage deficit is even more intense since I’m operating at a 90% damage reduction at 0 drinks anyway which is then (I think?) 80%’d for modern input moves.
Cammy absolutely shuts down manual drink opportunities since she can wakeup and punish super-fast. Don’t drink with Cammy. For Blanka, I have no idea how Jamie is meant to challenge the mobility, and his punishes can’t really work in a lot of cases. My Guile and Ken success rate is better somehow.
Hardstuck at bronze 4. I can do consistently well against a lot of typical patterns but I’m getting mixed in with a lot of what I’d call ‘weird Ryus’ who will just do all sorts of shit or go random and I have trouble adjusting to radical playstyle changes from match to match. There are a really high number of jumping JPs (Batman!) at bronze.
The one and dones are absolutely killing me since I will always go a full set. This means I eat the point losses a lot more than I assume the one and doners are. Still, I’m slowly improving damage on punishes and still find Jamie the most fun.
Yeah, Jamie can be a struggle if someone is all over you. Hopefully this advice isn’t super obvious.
OD palm at round start can be handy to catch people out and you can get two drinks in. His back throw usually gives you enough time to drink. Sweep is my main way of getting drinks, but that can be tricky if the opponent expects it. If someone jumps, you can meet them in the air with jumping heavy kick, then hit them with sweep as they land for a drink. Being able to get the kick rekka in as well, crouching medium kick is a good way to get into it. Or jump over them with medium kick for a cross-up, then crouching medium into kick rekka.
I found the thing that got me through bronze and iron was being reactive and punishing jump ins, since most players jump a lot (easier said than done when the jumping seems more random). Try and bait wake up DP’s and supers, knock them down and walk up as though you’re going to do something, but be ready to block. Heavy punch is handy for catching people out when they get up, especially if they drive impact as you’ll break through it.
Jumping Ryu’s seem to persist into platinum, especially the ones going for the crossup jump into a combo. It’s hard not to press a button when they jump, especially if like you say, you’re fighting someone with a different style before that. I find backing off a bit and trying to keep some distance to try and react with anti-airs can help.
Jamie has been the most fun character for me, even if it can feel like you’ve got to put work compared to other characters.
Thanks! I’m finding more success now that I’m keeping my feet on the ground and punishing the jump, the trick for me is consistently spacing and switching between his DP and down heavy punch.
I started watching some streamers. There is a lot of complaining about how this or that character is braindead or how some system or another sucks. Their chats will tear into random ranked weekend warriors for making choices or using tactics they don’t agree with, especially when those people win.
I generally only watch a couple friends on Twitch plus the Splatoon Dude so I forget how this works, especially within the FGC. It’s like if I wanted to try baking some bread at home, but I knew there was a non-zero chance everything I do will be scrutinized by Paul Hollywood in full judge mode along with five hundred people who are obsessed with the Great British Bake Off (and who will be more upset if I succeed).
It’s not discouraging or anything, it’s just weird.
This was your first mistake
yeah, i mean this is a thing with streamers of any semi-competitive game. any time they come across a player they can’t predict because that player makes what they think are sub-optimal choices they get pissy (especially so when they lose entirely). since they didn’t think a certain option was ever viable, they didn’t cover it, and they ended up in a bad situation because of it. happens in battle royales, happens in smash bros, happens in valorant, basically any competitive game.
the cool thing is you can safely ignore these players’ opinions:
- they’re babies who can’t identify that they’re the source of their own frustration and instead try to externalize it on other people
- they’re playing a different game that they MADE UP and pretending those are the literal rules of the game. i’m not fucking honor-bound to play by your gentleman’s rules, nor do i have time to play 1000s of hours of this game like you, so i’m going to try to win with whatever tactic works for me
- the large majority of them are bitter because they’re playing a game for money and they no longer actually enjoy the act of playing it. everything gets frustrating when you spend your whole damn day every day doing it
- twitch chat is full of the most toxic horrible people on the internet and i instantly turn it off if a streamer has more than like 10 viewers
more like twitch scrubbers smdh