paging all Genki Racing Project enjoyers
the crucifixion side quest is wild, i went into it wanting to ruin the show but youâre not allowed any roleplay and you must somberly nail the new jesus to the cross. very unhinged.
Damn I didnât know the Veggietales games went so hard
Hopefully you are aware that you got my hopes up so sky(line) high for the Next-Sportscar-eXperience that i feel supra-enthusiastic about a mere countdown⌠just three days and one hour to go
Geoff trying desperately to appease the unappeasable before everyone talks about how Silksong isnât there or whatever.
thought it read dragon ball: spanking! zero
I donât really want to move to finland but this is neat
happiest people on earth, the finns
Friend of mine who works at Housemarq just got back from a 2 month vacation so, yeah, happiness and all that
Perrrkele
I literally never heard of this game until your least favorite youtuber made a video clowning on it so thatâs probably a bad sign
Literally did not even know this was coming out soon, let alone was already out.
To go to the Nintendo Museum even children need government ID lol
i hope they donât let gamers into the nintendo museum
Why is there a Giant Wii but no Giant Virtual Boy?
Museum rules state no cosplay.
It comes out on Friday, like all big Sony games. Itâs a big game right? Right?
I played a few games during the open beta and itâs a Halo/Destiny PvP like except with hero characters. Itâs aesthetically and aurally drab and it seems to have spent an absolute ton of money on high quality but boring CG cutscenes for a âstoryâ that I guess is doled out weekly or something? There weirdest thing is that the game actually does have a unique hook (âcrew building (see below)â), but the UI does not emphasize it (this looks like itâs being improved somewhat in the final release), itâs just barely been mentioned in the marketing, and you donât unlock the main part of it until youâve leveled up your multiplayer rank enough, so I didnât know it was a thing until I was done playing. Without that, itâs just another hero shooter that has a slightly more Halo-y/Destiny-y gamefeel than Overwatch.
So I think itâs done a remarkable bad job selling itself. Itâs the studioâs first game and they were bought by Sony during development, and I wonder if Sony looked at the final product and decided they didnât want to spend marketing effort or what.
â âCrew buildingâ seems like the main differentiator for this game. Unlike other hero shooters, Concord seems to encourage constantly switching characters mid-battle because every time you do, you continually stack bonuses to yourself based on what character class you just used (stuff like faster reload speeds, less bullet spray). So you can get faster and faster reload speeds over the course of the match, etc. âCrew buildingâ refers to the fact that you have a specific number of character slots to bring into a match, so you have to choose which characters/crew abilities you want to have access to during a game. Supposedly the game has lots of âvariantsâ of each character with different guns/powers, so you can have multiple of the same character in your crew if you really like them and want to just stack their crew ability over and over.
Or something like that. No idea how well it works in practice because barely anyone played the open beta and you didnât unlock crew building until youâd played a lot, if you were able to even figure out it was a thing (because the game UI didnât really emphasize it in the beta).
Edit: Thinking on it, thereâs some other stuff that I think points to it having itâs own character design philosophy (âskill loopsâ or âsloopsâ as the game calls them, a core part of the character designs where you only refresh your powers through specific means or actions rather than them all having passive cooldowns). But I just donât think the game is popular enough for there to be any easily discernible mainstream sentiment to how interesting the game design is on that deep a level.
Concord is going to be the great uniter
chuds hate it because itâs woke
everyone else hates it because they already have their forever game
a new age of understanding is upon us
yeah wtf. i mean i just watched the video and iâm sure they didnât show everything, but i couldnât spot a Virtual BoyâŚanywhere? i feel like in the context of a museum that is mean to show the history of Nintendo, itâs completely bizarre to not have any mention of it
i understand as a long-time VB owner i am in a minority of people who would care, but it feels pathological on Nintendoâs part at this point
why arenât any games running on CRTs, or with some CRT filters or something? (someone else made this comment on social media so i donât feel bad being the first person to notice it)
why are all the products just bundled together behind glass with seemingly no placards or explainers or information?
seems like the majority of focus on the museum is making mediocre family-interactive games, which i guess is ok if the focus is on parents bringing their children? but i feel like that isnât what this is meant to be?
seems weird