are you using 3 or 4? i’m using 4.2.x atm as part pf a series of little projects (working as a pair fot the first time) and finding myself getting tripped up wayyyy more than when i was using 3. just lots of little things like texture filtering and addon management and ide integration; setup being more complicated than i remember and settings not where i expect them to be. i think it’s just a matter of eliminating another layer of (godot-specific) muscle memory, but it’s still frustrating.
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