Man I have hit one hell of a wall, in that it is actually several walls. I’ve borderline exhausted ways forward which feels like it’d be hard to do and yet here I am.
Crumbled Temple: Stuck in the exact same place, have not gotten one iota closer to figuring out what do do.
The perspective house: Up to the fourth and perhaps final panel inside and I cannot for the life of me figure out what to do with it. I can line up the first bit which gives you a bit of info but I think it has to be combined with info from a second perspective; I cannot figure this out.
Bamboo forest: I am borderline tone death and they now have like overlapping sounds. Last one I got to was a bird chirping and some like terrible flute bit with the first three notes being very rapid. Could perhaps brute force it, but each failure closes the panel.
Sunken ship: This has to serve some purpose, I am unaware of what it is.
Opening area: Found what I’d describe as an almost super version of one of those environmental puzzles which activates a floor puzzle nearby. I seem to solve it but nothing happens. Feels like I’m missing something
The Village: First off, the village is a swell area. There is this panel that you seemingly have to solve three different ways to activate the next one, I can only figure out two. Also the sound thing in a sound-proof room and some other puzzle I don’t know the rules for. This one seems more approachable, will likely put some more effort here soon.
Black hexagons in a panel maze: I don’t know if these have different rules, don’t recall being introduced to them before. Have a fear that they’ve always been hexagons and I never noticed before.
Mountaintop: Activated the thing here, could not solve the initial puzzle. I think this is merely a result of my brain being fried as I spent the previous 90 minutes walking between various puzzles I failed to solve.
I like to think I am pretty okay at puzzle games but this has been an absolutely demoralizing stretch of time with the game. I think the issue is that these puzzles have stepped away from being typical puzzles and depend more on finding the right way to even look at them and I am forced to ponder if I am not just absolutely terrible at that.